✅ Source vérifiée via Communauté Steam
- Titre du correctif: Experimental Update 1.31 (New Vehicle | Lance-flammes!! | Fixes++)
- Date de sortie du correctif: Avril 16, 2024
The developer of Survive the Nights has released a new update for the game on April 16, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Aujourd'hui, nous’ll be releasing the new 1.31 build to our experimental branch. This update address some issues, adds some really cool items and does some background priming for our upcoming builds that will feature some big game changing mechanics.
This is just a quick update for anyone interested in helping the team test out the experimental build before it hits default later this week. Si tu’re interested follow the steps below to join the branch (you can always go back to default). Please check against changelog below and report any issues found directly to the team via the official Discorde.
We will be doing a full length blog and vlog later in the week with the default release of build 1.31!
How to get into experimental branch:
- Open Steam and go to your games library.
- Right click on STN and select « Propriétés »
- Accédez au « Bêtas » tab and select « expérimental » in the drop down menu.
- Close the properties window.
- You will find a single experimental server titled EXPERIMENTAL_SERVER. Join this for some testing.
The Flamethrower!
Nous’ve really wanted to add some new weapons for a bit now. Nous’ve really, really wanted to add a flamethrower. Andre has in 1.31 et ça’s a whole mess of fun. It accepts propane (propane filling stations coming soon). It sets stuff on fire, it stops zombies dead in their tracks and you can totally use it to light fireworks, stoves, campfires etc.
Military Truck
Toi’ll now find a big ol’ flatbed at the military base. This vehicle handles off-road well and has a large bed for storage.
Military Truck
Cargo Area
Notes de mise à jour – Experimental Update
Armes
- Added flamethrower!
Pièges
- Propane tank now has 200 ressources
- Propane fire trap uses resources 10x faster
- 10 resources are added/removed at once when adding/removing resources from the fire trap.
Mêlée
- Reworked melee to improve hit detection and overall ‘sentir’ of the system.
Véhicules
- Added new military flatbed truck.
- Added 4×4 military jeep variants.
- Prison bus no longer flies away.
- Improved interaction with vehicle wheels.
Inventaire
- Fixed duplication issue with containers
Zombis
- 30 zombies can now chase the player instead of 25.
- Tweaks to zombie behavior when there are more than 20 chasing the player.
- Hordes no longer come while at POI’s
Artisanat
- Removed airhorn from airhorn trip wire trap.
Environnement
- Fixed several floating rocks in the environment
- Aligned chimney on house variant 4.
- Moved the generators in the military facility so they can power the doors with out the needs of meter/breaker panels.
- Fixed visible spawners in the drive in movie theaters.
Sfx
- Improved commercial generator sound
Props
- Tools and weapon drops no longer cast shadows when on the pegboards.
- rear of the pegboard is no longer invisible.
- Textures for the 9mm ammo crate now shows correct ammo type.
Interface utilisateur
- Updated splash screen.
Admin
- Added god mode and invincible indicator lights.
Links
Discorde: https://discord.gg/survivethenights
Patreon: https://patreon.com/a2zinteractive
Journal des modifications: https://changelog.survivethenights.net
Gazouillement: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
Youtube: https://www.youtube.com/a2zinteractive
Site web: https://www.survivethenights.net
Marchandise: https://teespring.com/stores/a2zinteractive
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.