✅ Source vérifiée via Communauté Steam
- Titre du correctif: v1.0062
- Date de sortie du correctif: Avril 18, 2024
The developer of Steel Symphony has released a new update for the game on April 18, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Général:
- Icon graphic in lobby/host that indicates is a player is in configuration added.
- Icon graphic for equipment slots available (like module slots) ajouté.
- Hôte’s Start button flashes once all players have Readied Up.
- Joueur’s Ready Up button flashes intermittently until pressed.
- Laserbeam sfx volume leveled.
- 1x quad damage power-up spawn maximum within 10 minutes.
- 1x infinite energy power-up spawn maximum within 10 minutes.
- Camera auto-centers on respawn.
- Rapid loader description updated to include RoF penalty.
Corrections de bugs:
- EMP scan perma-decloaking bug fixed.
- Scorpion shoulder cloak issues fixed.
- Energy weapons still able to fire after energy loss fixed.
- Absolute Zero damage bugs fixed.
- Naming a saved bot whilst in lobby or game host no longer types name in the chat box.
- Lance hitbox not connecting consistently issue potentially fixed.
- Fusion Blade Arm able to fire its melee attacks w/o enough energy (does no damage, mais – consumes the energy nonetheless) fixé.
- Powerups creating layer mask on wrong layer bug fixed.
- Precursor equipment display inconsistency fixed.
- Bug fix issue when firing both pulse laser and laserbeam prevents either from being fired correctly fixed.
- Lumière & Heavy Cryo Fixed
- Airburst RoF fixed
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.