✅ Source vérifiée via Communauté Steam
- Titre du correctif: Disque 1.0.5 Mise à jour
- Date de sortie du correctif: Avril 17, 2024
Le développeur de Spell Disk a publié une nouvelle mise à jour pour le jeu en avril 17, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
- Ajouté ITEM BAN SYSTEM for item pool in the compendium. You can unlock the feature by defeating Dungeon Architect for the first time. The maximum ban amount for each item type equals your greatest danger level cleared. While the danger level can increase indefinitely, the maximum ban items will maxed out at 25. You may only change your ban item list while there is no ongoing run in the game.
- Only items that have defeated the Dungeon Architect (indicated by the golden border in the Compendium) can be banned.
- Changed the golden border color for defeating the Dungeon Architect with the items. It is a requirement for banning items, thus it was beneficial for it to be more visible.
- All banned items can be unbanned using the compendium interactive object in the Architect Chamber. The object also serves as a reminder to let players know of such feature after having defeating Dungeon Architect.
- Ajouté « Banned » item types in the Compendium’s sort mode. This sorting will only appear if one or more item has been banned.
- Ajouté « Architecte » item types in the Compendium’s sort mode. This sorting will only appear if one or more item has been used to defeat Dungeon Architect.
- Setting sort to None (« –« ) in the Compendium will reset the item back to its initial order, which is based on their internal database order.
- Fixed some artifact items such as Lava Trousers activating more times than the intended amount.
- Fixed an issue with the shop camera when exiting the shop scene via the menu while the camera is moving toward the shopkeeper.
- Added additional measures for the enemy manager (which operates levels) to ignore the player’s summoned minions.
- Set the fallback level logic (when choosing from the three types of defeat: temps, vague) to the defeat (red bar) niveau.
- Removed DoTween dependencies on the enemy manager on each level.
- Adjusted the script compiling order of the enemy manager on each level.
- Void stone item attribute tag fixed to not include charge attack.
- Gem Rod artifact will count down toward zero instead of counting up. Aussi, specified the description more clearly.
- Changed the description of Trapper Potion artifact. The effect remains unchanged.
- Fixed some other minor typo, descriptions, and inconsistencies in the description.
- Gem spells, which get affected by gem drop rate, no longer receive negative modifiers in infinity dungeon or other game modes.
- Fixed an issue with the pyromancer cap not recording the spell’s affliction performance on physical spells.
- Fixed an issue sometimes mana produced for disk stat was not being properly recorded. The cause was that after the battle scene was over, the disk activation count was being counted while the disk mana generation was not being counted.Optimized several item performance related codes.Fixed an issue where various errors would occur if summoning multiple summons in the lobby (Root Chamber, Tree Branch Chamber, etc.) zone.
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.