✅ Source vérifiée via Communauté Steam
- Titre du correctif: Paradox Vector Update 2.0.2
- Date de sortie du correctif: Avril 10, 2024
The developer of Paradox Vector has released a new update for the game on April 10, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
This is the largest update the game has received since it’s release in 2020.
There are two main changes:
- Enemy movement has been completely overhauled. Specifically the green, spider-like robotic sentries and the flying ones that appear later in the game. Their movement used to lurch and jump a lot, and was also uncontrollably fast at times. Movement should be smooth now, and not quite as frantic.
- The Caves and Factory levels are still in the game, but are no longer required to complete it. This is a controversial thing for me. I fully admit that these levels were a kind of afterthought, intended to pad out the game length. I acknowledge they are lacking in the early game’s Metroidvania elements and are not as rewarding from an exploration standpoint. D'autre part, I like the more intense gameplay they invoke and enjoy some of the weirder areas that I came up with.
I think for existing players, c'est gagné’t faire une grande différence, as most of you are already aware of the issues. I am hoping that new players will find the game more streamlined on their first playthrough. Sometimes you reach a point in a game and are ready for it to be over. But sometimes you want to find that secret area and enjoy a more challenging run. Now you have both options available.
Time will tell if this was the right solution to the problem.
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.