This guide will help with creating your own resource pack for OneShot: Mémoire qui s'efface!
Avis: Feature was added in version 1.1 – « Luminous Levels » (2021, 6 Novembre), so make sure you updated the mod.
Resource Pack Creation
Before creating your epic resource pack:
- You need to create a directory with the name of the resource pack in
steamapps/common/OneShot Fading Memory/Resourcepacks/
- You need to create a pack.ini and write the resource pack’s metadata:
[metadata] name=hat_kid's First Epic Resourcepack! version=0.1.0a author=hat_kid description=Pancakes is Nice!
- Put your favorite icon of your resource pack to the root of the resource packs directory with name icon.png if you want.
Explaining pack.ini’s Metadata
- nom – Resource pack’Le nom de. (NOTICE: The name in pack.ini must be the same of the folder’Le nom de :p)
- version – Resource pack’s version for displaying.
- taper – Resource pack’type. (for this moment it’s just do nothing…)
- auteur – Resource pack’l'auteur. It may be your name or something.
- description – Resource pack’la description.
- URL – Just URL for displaying, You can put your website, YouTube video link, et plus.
So You should get it like this:
Filling the Resource Pack
For change tilesets, personnage’s sprites, BGM, SE, etc.. you first need to create a directory for assets
- Create a folder with the name Assets in your resource pack directory.
- Put your assets in the same folders as in the root of the game directory. Comme:
- For replacing BGM: Audio/BGM/*
- For replacing SE: Audio/SE/*
- For replacing tilesets: Graphics/Tilesets/*
- For replacing sprites: Graphics/Charaters/*
- Et ainsi de suite…
Testing Out
Donc, I know You wanna see your own progress so:
- Launch OneShot: Fading Memory if closed.
- Aller dans les paramètres, and then select Resource packs to list/manage resource packs.
- Enable own resource packs.
Profit…Je veux dire, apprécier?
Foire aux questions
Q: The game is crashing with the error Errno::ENOENT: No such file or directory when I enabled my own resource pack.
UN: Make sure You correctly typed the name in pack.ini (Il’s must be the same as the resource pack folder name)
Q: The game didn’t replace my Audio/Graphic.
UN: Make sure You correctly putted in correct folders for Audio/Graphic, comme:
- Sound Effects in Audio/SE/*.*
- BGM in Audio/BGM/*.*
- Tilesets in Graphics/Tilesets/*.*
- Sprites in Graphics/Charaters/*.*
- Et ainsi de suite…
C'est tout ce que nous partageons aujourd'hui pour cela Un coup: Mémoire qui s'efface guide. Ce guide a été initialement créé et rédigé par hat_kid. Si nous ne parvenons pas à mettre à jour ce guide, vous pouvez trouver la dernière mise à jour en suivant ceci lien.