✅ Source vérifiée via Communauté Steam
- Titre du correctif: Update v1.2.0
- Date de sortie du correctif:
The developer of Minigame Game has released a new update for the game on . Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Version v1.2.0 Patch Notes:
Minigame Changes
- Hall d'entrée: Fixed two minigames missing their ‘Bot Supported’ icônes
- La mouture: Removed leftover text from an unused gameplay mechanic
Corrections de bugs & Améliorations
- Improved player, robot, and AI movement replication performance by about 10%. This was achieved by using UE4’s vector quantization and optimizations to the replicated movement data
- Fixed fatal kills from damage volumes (such as lava, pointes, falling, etc.) not playing their damage effects
- Fixed a rare bug where the minigame’s Level Script Actor could fail to replicate before the minigame’s world had called BeginPlay which would cause certain actors to fail to initialize correctly on the client
- Improved physics responsiveness on the client by 33% by reducing the buffer stored before the client starts simulating the physics locally
- Fixed the gamma setting not working correctly
- Made the « Enable Bots » UI a little more clear
- Bots now ignore the Max Player count and will fill slots up to 8 joueurs
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.