This guide tells you about the basic gameplay and mechanics in Medville. It helps you build your first village that can take care of itself.
Bases du gameplay
Medville aims to make your town bigger. You have to handle a more complicated economy while making sure your people are happy.
The citizens live in different buildings, like farms, mines, ateliers, or the townhall. Each building has people doing specific jobs – farmers grow crops, miners dig up minerals, workshops make artisanal goods, et plus. Everyone needs things like food, vêtements, logs for warmth, materials for building repairs, and other items like beer or medicine.
Your job is to plan how the town looks and decide each building’s importance and role in the economy.
The marketplace is crucial, where goods are bought and sold for money. Each household manages its money and decides what to buy. Prices change based on supply and demand. The marketplace helps you see what people want, so you know where to build new buildings to support that part of the economy.
Construire une ferme
The initial structure you ought to construct is a farm. You have the option to create the house layout yourself or go with a pre-made building plan. Bigger structures have the capacity to accommodate more individuals, leading to increased task productivity. toutefois, keep in mind that larger buildings also demand more resources like food and clothing to sustain the increased population.
The inhabitants of the town will be responsible for constructing each building, granted there are sufficient building materials available.
After the completion of the farm, you have the ability to customize its settings by selecting the building. Ici, you can specify the number of people the farm should be designed to accommodate.
Plus tard, set aside some space near your new farm for growing crops.
- Vegetables and fruits are basic foods. Farmers will eat some and sell the rest.
- Logs serve a dual purpose, being used for heating and sold partially.
- Grain and sheep need to go through workshops for processing, and then they can be sold entirely.
Il’s a good idea to reserve a few plots for growing logs and vegetables to ensure the farm can support itself. Aussi, consider raising sheep, and the processed products can be sold after going through workshops.
Build a Workshop
The new building we’re planning is a workshop. Workshops are like special workspaces, and they have different parts for different jobs.
- Regular Workshops: These are like basic workshops. They can do things like make wooden boards from logs, stone cubes from rocks, or thatches from reed.
- Cookers: Cookers are needed for baking, brewing beer, or making medicine.
- Waterwheels: These are for milling, which means grinding things into smaller pieces.
- Kilns: Kilns are used to make fancier building materials like bricks or tiles from clay.
- Forges: Forges are where you work with raw metals and make tools and weapons.
Our first workshop is going to be a regular workshop. Une fois’s ready, we can turn it into a butchershop. This means it can start buying sheep and then sell meat and leather. Donc, il’s like a special place that helps us do different jobs and make cool things!
Build Mines
Mines are places where we find things like clay, osciller, or, or iron. Il’s like digging in the ground to get these special things. Just like how we set up farms for growing food, we can set up mines to get these materials. Once we find them, the mines sell everything they dig up.
Suivant, we can build more workshops. Workshops are like special places where we make things from the stuff we found in the mines. Donc, if we found clay, we can use it in workshops to make bricks. If we found iron, we can make iron bars and other cool things. Il’s like turning the special stuff from the mines into useful things we can use.
Produce Bread
Bread is really good to eat, but making it involves a bunch of steps that need different things.
- D'abord, we need farms where they grow grains.
- Alors, là’s a workshop with a waterwheel that turns grains into flour.
- Enfin, là’s another workshop with cookers where they make the bread in a place called a bakery.
Configure the Townhall
Most buildings make money by selling things, but the townhall is a bit different. It gets its money through taxes. Some of this money is used to help the town’s own people, and the rest goes into buying stuff for new buildings and fixing roads and walls. Aussi, the townhall can give money to buildings that can’t make enough on their own, like a mine if the prices for minerals are low. This extra money is called subsidies.
In the townhall, you can decide how much tax each type of building has to pay and how much extra money they get as subsidies. If the total taxes are not enough for all the things the town needs, the townhall will run out of money. But if you make the taxes too high, the people in your town might get upset and leave.
Donc, il’s like finding the right balance between getting enough money and keeping the people happy.
C'est tout ce que nous partageons aujourd'hui pour cela Medville guide. Ce guide a été initialement créé et rédigé par sgergo88. Si nous ne parvenons pas à mettre à jour ce guide, vous pouvez trouver la dernière mise à jour en suivant ceci lien.