✅ Source vérifiée via Communauté Steam
- Titre du correctif: Note: Huge optimizations and Critical bug fixes
- Date de sortie du correctif:
The developer of Machick has released a new update for the game on . Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Bonjour à tous! We appreciate all who have sent in their feedback. Avec ça, nous’ve been able to identify and address many performance and progression issues within the game. We apologize to players who had a poor experience. Our aim is to deliver a better experience now with these updates and those to come.
Nous’re opening a Discord server for quicker interaction and to share what we’je travaille sur.
https://discord.gg/e7U4s2yGdB
Correctifs:
- Bosses in Junkyard and Desert Maps
- Boss Chests Freezing
- Crashes in Long Matches
- Wand Removal
- Core Fusion Not Recognizing Types
- SFX Errors Playing Even with Volume at 0
- Evolution Selection Freezing
- Cards and Relics Staying After Being Selected
- Auto-Resolution Correction Not Recognizing Different Monitors
- Damage Corrected in Puddle of Pain Event
Améliorations:
- Drastic GC Reduction
- Major Script Optimizations
- Drastic VFX Optimizations
- Sur 60% Texture Weight Reduction
- Redistribution of Map Startup Weight
- Physics Weight Reduction
- Object Instance System Reconfiguration
- FMOD Consumption Reduction
- Store Prices Rebalanced
- Powerups and Shots VFX Redone
- Restructured Progression in Dune and Junkyard Maps
- Reworked Powerups
Ajouts:
- New Wood Passives
- Runes Grant Different Passives According to Level
- Wands Have Precision and Range
- Addition of New Powerups
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.