✅ Source vérifiée via Communauté Steam
- Titre du correctif: MAJOR VISUAL UPDATE
- Date de sortie du correctif: Avril 9, 2024
The developer of Linear Calamity Playtest has released a new update for the game on April 9, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
MASSIVE VISUAL REWORK
Subtle shader gradient added to make the game easier on the eyes.
Clear health indication with screen distortion.
Enemy bullet now has a trail, making it significantly easier to see.
Shooter enemy has a small « aiming » animation to get easier to predict.
A lot of details added on every room.
Slight changes on color pallete.
Accelerator trail is now on the right layer.
Tiny dust particles added.
More plants on every room.
Buffs/Nerfs
Lance-roquettes est un étage 2 weapon instead of a tier 3, increasing the chance of getting better tier 3 armes.
Épée got its range increased from 150 à 380, basically getting way further on every strike, making it easier to hit enemies.
Poison darts deal halved damage on hit, instead of dealing the entire damage + their already insane damage over time.
Fantôme offres significantly less damage when its energy runs out while inside a wall.
Shooter enemy shoots 3 bullets instead of 4 per shot on highest difficulty.
Shooter reloading time is 0.2 seconds higher on every difficulty, le faire shoot way slower than before.
Shielder enemies are way rarer, since they are so annoying to deal with.
Chaotic shooter a significantly more health.
New Weapon
Volcan: Shoots high damage bullets that deal fire damage over time.
…
Ouah… toi’Read Reading…
maybe I should actually talk about some… « autre » features added…
The Ghost Leviathan is hunting you.
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.