✅ Source vérifiée via Communauté Steam
- Titre du correctif: Playtest Update 0.7
- Date de sortie du correctif: Avril 14, 2024
The developer of Linear Calamity Playtest has released a new update for the game on April 14, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Nouvel ennemi!
A tentacled creature equipped with weapons, méfiez-vous, for it spawns equipped with shotguns or pistols!
They are a bit stronger than most enemies, but a bit weaker than most minibosses, Soyez donc averti, they are way more common on harder rooms…
They might also escape leaving a cloud of poison on harder difficulties…
RÉALISATIONS
Now there’s an achievement for killing a ghost leviathan, be careful on trying to do so, they are only vulnerable from the back and will one shot the player.
Changements d'équilibre!
Quelques (annoying) enemies are rarer.
rooms with stalkers (invisible enemies) are a bit rarer…
Ghost leviathans get faster the longer they live.
Corrections de bugs!
Ghost leviathans should spawn more consistently if you leave the level.
The level should spawn on the correct offset now, so the entrance of the levels won’t be blocked anymore.
The chilled (congelé) condition will stack instead of being on top of eachother.
The FOV change from equipping a sniper will be clamped to 0 instead of breaking the camera when going negative.
A dialogue with the witch will mute the level’s soundtrack.
The accelerator will not cause multiple overcharges anymore. (Je pense)
Secrets…
Curses.
Killing a leviathan will absolutely get the witch a little bit irritated 🙂
Destroying a fountain is a bad idea…
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.