This guide will be showing you the list of upgrades available from each Guild and League in Lazy Galaxy 2. Si tu’re having trouble with the game, you can also try the Galaxie paresseuse 2 auto clicker. Avant de commencer, Veuillez noter que ce guide contient des spoilers du jeu.
Guilds
- Charognard: Unlocks powerful upgrades focused on asteroid destruction and active play.
- Scientifique: Unlocks medium upgrades focused on Strange Asteroids and semi-idle play.
- Commerçant: Unlocks weaker upgrades focused on passive production and idle play.
Charognard
Étage | Nom | Effet |
---|---|---|
1 | Charognard | +1% Metal production for every asteroid click in the last minute |
2 | Asteroid Geology | Clicking asteroids now also gives +20% of Experience produced per second |
3 | Gravity Thrusters | Asteroids give +10% of your Metal production per second |
4 | Shine | Metallic Asteroids are 100% plus fort. Momentum Asteroids are 100% plus fort |
5 | Momentum Missiles | +4% Metal production per Asteroid click in the last 60s |
6 | Chain Reaction Mining | Asteroids give +50% of your Metal production per second |
7 | Natural Fuel Tanks | Asteroids give +20% of your Fuel production per second |
8 | Harvest Season | Asteroids give +10% of your Metal production per second, per Asteroid Harvester in the base |
9 | Space Larceny | ? |
10 | Ultimate Scavenging | ? |
Scientifique
Étage | Nom | Effet |
---|---|---|
1 | Scientifique | ? |
2 | No lollygagging | +50% all production if you have done anything in the last 10 minutes. |
3 | Residue Strangeness | +1% to All Production per Strange Asteroid destroyed, jusqu'à 100% |
4 | Lunch Boxes from Outer Space | Gain a Lunchbox whenever you activate a Strange Asteroid while under the effect of another |
5 | Experts of the Strange | Scanner reconfiguration takes +60 fewer seconds |
6 | Strange Navigation | 0.5% base chance of finding Strange Asteroids |
7 | La méthode scientifique | Researchers Asteroids are 100% plus fort. Sparkling Asteroids are 100% plus fort. |
8 | Strange Strangeness | +10% Strange Asteroid effect duration |
9 | Mega-Enlightenment | ? |
10 | Street Smarts | ? |
Commerçant
Étage | Nom | Effet |
---|---|---|
1 | Commerçant | x1.25 Metal production |
2 | Information Economy | Each level of scanner buildings adds 2% to Experience production |
3 | Energy Side Hustle | +0.05% to All Production for each overcapped Energy unit, jusqu'à +100% |
4 | Trade Expansion | +0.05% to All Production for each overcapped Energy unit, jusqu'à +100% 50% All Production while idle |
5 | Metal Coalescence | +25% Particle Generator production |
6 | Multiverse Asteroids | Gain +5m of your resource production whenever you miss a Strange Asteroid |
7 | Long-Term Investments | 1.25x all production if you’ve joined the Trader Guild last ascension |
8 | Apothéose | Effulgent Asteroids are +50% plus fort |
9 | Late-Stage Capitalism | 1.1x Fuel production +1% Fuel production per Achievement +1% Fuel production per Synergy +1% Fuel production per building owned +1% Fuel production per Asteroid click in the last 60s |
10 | Traditional Markets | ? |
Leagues
- Ruffian – Unlocks upgrades focused on damage and quickly destroying your enemies.
- Schemist – Unlocks upgrades focused on special abilities and an involved approach to combat.
- Sentinelle – Unlocks upgrades focused on defense and healing.
Ruffian
Étage | Nom | Effet |
---|---|---|
5 | Ruffian | 5% chance of dealing critical hits |
5 | Strafe | ? |
6 | Colère | +50% Damage for a fight if the previous one was completed in less than 10s |
7 | Acid Debris | +20% Damage to each ship in the fleet when a non-drone ally is defeated |
8 | Ridicule | +100% Damage at Full HP |
9 | Big Boom Boom Technology | ? |
10 | Intimidation | ? |
Schemist
Étage | Nom | Effet |
---|---|---|
5 | Schemist | Ability cooldown -25% |
5 | Endless Fury | Gecko ships gain +10% chance of 3x damage (@note: essentiellement +20% dommage) |
6 | Hero Syndrome | Ships gain +50% damage if there are no more ships of their type in the fleet. Ships gain +50% health if there are no more ships of their type in the fleet. |
7 | Fake Competence | Deployed ships gain +10% health per ship type in their fleet |
8 | Canalisation de l'énergie | Ships gain Shielded for 3s when they use their ability |
9 | First Lizard Shooter | ? |
10 | Anti-abilities | ? |
Sentinelle
Étage | Nom | Effet |
---|---|---|
5 | Sentinelle | Ships heal 1% of their health every 5 secondes |
5 | Energy Bursts | Ships gain Shielded for 1s when a non-drone ally dies |
6 | Holographic Stealth | Ships gain +20% to dodge hits when at full health |
7 | Zombie Ships | 1.25x Ship Health |
8 | Rapid Movement | +25% Healing after battles |
9 | Banane | +50% Guérison |
10 | Stealth Shield | ? |
C'est tout ce que nous partageons aujourd'hui pour cela Galaxie paresseuse 2 guide. Ce guide a été initialement créé et rédigé par sombre77. Si nous ne parvenons pas à mettre à jour ce guide, vous pouvez trouver la dernière mise à jour en suivant ceci lien.