✅ Source vérifiée via Communauté Steam
- Titre du correctif: KeeperRL v1.0 hotfix 14 is out
- Date de sortie du correctif: Avril 24, 2024
The developer of KeeperRL has released a new update for the game on April 24, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
- Added back the unlockable Adoxie adventurer, who was temporarily removed before the 1.0 lancement.
- Fixed issue with some villains being forever hidden behind fog of war on the world map. (This fix fix will apply to existing games after any, even a minor villain is conquered)
- Fixed issue with bogus map selections when selection is interrupted by enemy attacking dialog.
- Fixed crash when creating a retired dungeon from a conquered keeper.
- Made it impossible to capture enemy during a duel.
- Optimized memory usage and save file size for games with lots of items present.
- Optimized rendering of building UI.
- Optimized updating melted rock and magma tiles, which caused lag in dungeons with lots of Z-levels.
- Optimized game loop when hundreds of minions are present.
- Disallowed day-time travel with undead even if destination contains indoor tiles on the edge of the map.
- Removed owl and bird sounds from cacti and other objects that aren’t trees.
- Fixed warning when walking into sunlight on a non-vulnerable steed.
- Fixed warning when walking into fire on a vulnerable steed.
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.