✅ Source vérifiée via Communauté Steam
- Titre du correctif: Gigantesque: Édition Rampage – Launch Patch Notes
- Date de sortie du correctif: Avril 9, 2024
The developer of Gigantic: Rampage Edition has released a new update for the game on April 9, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Nous’re incredibly excited to be launching Gigantic: Rampage Edition today and we can’t wait to jump into some matches with you all! Toi’ve submitted a lot of feedback and bug reports during our Closed Beta back in February, thank you very much for your continued support and dedication. Below is a list of fixes and changes we’ve made since then, et nous’re not done there: We invite you all to report any bugs you encounter and send in any feedback you have over on our Discord. Nous’ll see you on the airship!
— Problèmes connus —
- Custom matches: Actuellement, there is no option to manually quit out of custom matches. Pendant que nous’re working on a solution, please quit by closing the game application.
- Dans certains cas, players might still encounter « waiting for unknown match » while queueing. Please leave the queue and re-queue when this happens.
— Corrections de bugs —
- Fixed UI resetting during hero select when an ally locks in their hero.
- Fixed a way too lenient dodge input leading to lots of unintentional dodges.
- Fixed T-Mat’s fire cracker upgrade applying cracked armor on non-burning targets.
- Fixed Aisling summoning Sir Cador underground.
- Fixed Oru’s hat visually being pulled into the sky.
- Added back the green arrow on Uncle Sven’s and Voden’s jump boost areas.
- Fixed Margrave’s leap jumping weirdly high.
- Fixed Tripp teleporting far away when using her focus skill on Grenn’s weak spot.
- et bien d'autres…
— Équilibrage —
Général:
- Jump attacks: Reduced stamina cost: 25 > 15
Beckett:
- Compétence 2 – Smart Grenade: Removed push
- Compétence 2 – Tear Gas: Added Cancel on direct hit
- Compétence 2 – Lingering Fumes: Dazes 1 sec on direct hit
Imani:
- Compétence 2 – Slightly reduced damage fall-off distance
- Compétence 2 – Combat Sniper: Reduced attack speed bonus: 20% > 10%
- Compétence 3 – Reduced daze duration: 1 > 0.5 seconde
- Compétence 3 – Talent: Reduced damage reduction: 50% > 30%
HK-206:
- Compétence 3 – Refroidir: 12 seconde > 13 seconde
Wu:
- Compétence 3 – Talent: Now changes pull into 1 sec Daze (instead of extending the range)
Zandora:
- Compétence 2 & 3 & 4: Increased aura range 5m > 7m
- Compétence 2 & 3 & 4: Increased aura duration 3s > 4s
- Increased focus gain by 20%
Tyto the Swift:
- Se concentrer: Added cancel on hit
Tripp:
- Compétence 3 – Added cancel on hit
Xenobia:
- Compétence 3 – Added cancel on hit
T-MAT:
- Compétence 1 – Increased damage fall-off (max distance 50m > 40m, damage at max distance 50% > 25%)
- Compétence 1 – Fire Cracker: Reduced cracked armor duration: 2s > 1s
- Compétence 2 – Slightly reduced homing of missiles (making it a bit easier to avoid them)
- Compétence 3 – Booster Pack: Reduced move speed buff: 15% > 10%
- Compétence 3 – Defense Boost: Reduced armor buff: 10 > 5
- Se concentrer: Reduced damage by ~20%
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.