✅ Source vérifiée via Communauté Steam
- Titre du correctif: 0.17.2.23 Notes de mise à jour
- Date de sortie du correctif: Avril 15, 2024
The developer of Final Factory has released a new update for the game on April 15, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Corrections de bugs
- Fixed a bug where temps could go negative infinitely
- Fixed a bug where heat calculation was still out of order, and miscalculating the max temp
- Fixed a bug where plasma bolt upgrades were not persisting when loading a game
- Fixed a bug in the heat calculation logic that was causing cooling logic to apply at the wrong time, causing things to blow up if heat production was high enough in one frame
- Fixed a bug where changing recipes on a ship reprocessor could put ships in your inventory that would stick there forever (loading your save in this version should also remove invalid items from your inventory). Added a Fix Inventory command to remove invalid items from inventories manually
- Fixed a rare crash that was related to a missing dependency on the enemy camp logic system
- Fixed a typo in the repair center description
- Fixed a crash that could happen if the player did not build anything for 20 minutes
- Fixed a bug where the respawn panel had a useless X button
Mobile Stations
- Players can now always give a land command to a station, even if that landing would overlap itself or another station. This will make it so you won’t have to move a station out of its own way to reland it one tile over.
Alarms
- Made all alarm warnings dismissable with right click
Équilibre
- Repair centers can no longer operate if any structure on a station is taking damage from heat
- Reduced Ship Reprocessing max power cost to 20kW, down from 30kW, and heat production to 2C, down from 4C. This should make them less annoying to deal with
- Mid game items that were not craftable by the player are now craftable
- Dyson Platforms no longer confer stability (they still don’t cost any stability however)
- Quantum Printers now produce at 1.0 vitesse (only will apply to new printers you place)
Interface utilisateur
- For heat producers that have variable heat rates, the hover panel will no longer show 0.0 degrees for max heat rate
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.