✅ Source vérifiée via Communauté Steam
- Titre du correctif: Version 0.1.07 notes de mise à jour
- Date de sortie du correctif: Avril 24, 2024
The developer of Everafter Falls Playtest has released a new update for the game on April 24, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Gameplay
- Added quick “take one, split half, prends tout” shortcuts when using a controller inside a chest
- Ajouté ‘Four’ appliance for sale in the bakery
Backend
- Delay achievement popup to after you wake up if achievement triggers during loading screen
Équilibre
- Changed silkworm farm requirements to remove silkworm since it no longer comes with a silkworm. Replace with Big Sand Dollar. Reduced wood required from 25>20.
- Changed number of ‘sols’ (rows of rooms) in dungeon from first pillar to 36, des bas de 40 (new games only)
- Added more starting trees in the eastern town area.
- Cooking mini game score targets adjusted upwards by 3-5
Bogues corrigées
- Fixed being able to press “cancel” during pigeon friend assignment and not getting your pigeon
- Fixed not being able to navigate to top color selection using controller in Pigeon Friend assignment UI
- Fixed 3rd boss loading to black error.
- Fixed using mouse to click on TP rooms to teleport to sometimes selects the incorrect room
- Time no longer stays paused after cooking mini game
- Toolbar food item icon no longer visible during cooking minigame
- Fixed Sword equipped on player visible for half a second in the intro cutscene.
- Removed the slight camera flicker when loading into a cutscene as camera position adjusts.
- Treasure duck no longer bases escape timing on pathing, but now a random time between 9 et 15 secondes.
- Treasure duck colliders properly reset now (previously non attackable when spawned a second time)
- Pigeon Reward get delivered in 10 days now as the letter from Daisy states instead of 7.
- Intro cutscene camera potential smoothness fix
- Increased spacing in NPC name panel text
- Fixed achievements popup continuing to scale up in size over time (potentiellement)
- Can now interact with Recipe Books when placed on Table
- Crafting recipe icons no longer shift down and overlap text after successfully crafting an item
- Info poster selection box now correctly moves (regression introduced when making this screen pause the time)
- Meal service prize summary shows correct prize and score
- Farm buildings no longer placeable outside of your farm
- “This animal cannot be housed in this building” no longer popping up if correct building for that animal
- Pip stating incorrect cost for spinning wheel in the festival now fixed
- Collection notice outline/font stroke now fixed
- Fixed Inventory icons showing on top of “pet busy” when interacting with sell bin.
- Fixed missing tiles on water shader layer on normal farm pond.
- Fixed Atlas wrong dialogue spoken when talking about creator of Cedric
- Crafting and cooking ingredient text no longer cut off if name is too long
- Fixed instances where sometimes localized button text overlaps button width
- Removed “eaten” text hiding behind print-a-card window
- Fix notification panel sometimes has text overlapping lines.
- Greenhouse tile no longer gets automatically watered when digging fresh tile while raining outside
- A couple of dialogue and spelling issues
Problèmes connus:
- White pigeon causes pip dialogue to freeze when trying to donate to pip
- Giant bosses appearing in non-boss rooms (and multiple of them)
- Boss room not respawning boss when dying in them.
- pigeon pal can path across water and cliffs
- pigeon pal also does not get teleported with you when using pet ability
- Pip walking diagonally through Dawns house – 9:05pm, weekend schedule
- Cid’s store doors not opening on rare occasions
- Bound pixie message stuck on screen
- Cheese omelet in wrong section
- Cheese missing from museum display
- Audio ne fonctionne pas dans la construction de Linux
- Les animaux capables de se faufiler à travers les lacunes de clôture. Le chemin des animaux coincé sur les marches.
- NPCs sometimes not centered in hammock
- Daisy et Cedric se lançant dans le banc
- Les monstres se déplacent incroyablement rapidement (N'importe qui d'autre à côté de muffins? Veuillez signaler)
- Mappings de contrôleur Réinitialiser sur le redémarrage de l'ordinateur
- Les graines et les arbres peuvent être placés et se développer à travers des tapis placés à l'extérieur
- Fences Don’Tile T correctement avec la forme t est créé
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.