✅ Source vérifiée via Communauté Steam
- Titre du correctif: Empires 2.36.3 Libéré!
- Date de sortie du correctif: Avril 20, 2024
The developer of Empires has released a new update for the game on April 20, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Nous’re happy to announce version 2.36.3 which is live on Steam right now.
Changelog below and also on our Site web
Come join us on Discorde!
Enfiler’t forget to check Discord events to see the date and time of when Games are played.
(Il’s not dead yet)
Did you know we are porting this mod to Unreal Engine 5?
You can follow its development on our Site web et/ou Discorde
Journal des modifications:
Corrections de bugs
- Potential fix for the player collision issues introduced in 2.36.0
Script/Game Balance
Vehicle Chassis
-
Northern Faction Heavy Tank
- Increased available weight by 60
-
Brenodi Empire Heavy Tank
- Increased available weight by 60
Vehicle Weapons
-
Biological Cannon
- Reduced Weight from 120 à 100
-
Homing Missile
- Reduced Lock On Time from 0.5 à 0.4
- Reduced Lock On Range Modifier from 0.5s/1000u to 0.4s/1000u
-
- Locking on is now 25% plus rapide, it takes between 0.4s to 3.2s from 0.5s to 4s
-
Biological Missile
- Increased Total Ammo Clips from 3 à 5
- Reduced Cycle Time from 1.5 à 2
-
Depleted Uranium Rounds
- Increased Clip Size from 80 à 100
-
Biological Rounds
- Reduced Cycle Time from 0.38 à 0.12
- Reduced Damage from 8 à 4
- Reduced Minimal Damage from 6 à 3
- Reduced Heat from 1.5 à 0.5
- Increased Clip Size from 30 à 80
- Reduced Bio Damage agasint Vehicles from 10 à 5
- Reduced Bio Time against Vehicles and Infantry from 2 à 1
-
Plasma Rounds
- Reduced Cycle Time from 0.28 à 0.1
- Reduced Damage from 10 à 5
- Reduced Minimal Damage from 8 à 4
- Reduced Heat from 2 à 0.6
- Increased Clip Size from 40 à 100
-
High-Explosive Rounds
- Reduced Cycle Time from 0.4 à 0.135
- Reduced Damage from 8 à 3
- Reduced Minimal Damage from 7 à 3
- Reduced Heat from 1.5 à 0.6
- Increased Clip Size from 25 à 70
Vehicle Armors
- Reactive
- New Damage Reductions from Machine Gun changes
- Depleted Uranium Rounds: depuis 25% à 66%
- Biological Rounds: depuis 25% à 66% (not counting the bio effect)
- High-Expllosive Rounds: 66%
- Plasma Rounds: depuis 0 à 25%
- New Damage Reductions from Machine Gun changes
Recherche
-
Turrets lvl 2
- Increased Cost from 360 à 480
- Increased Time from 90 à 120
-
Turrets lvl 3
- Increased Cost from 480 à 600
- Increased Time from 120 à 150
Bâtiments
- Vehicle Factory
- Increased Cost from 500 à 700
Infanterie
- Reduced Scout Rifle’s Headshot Multiplier from 3 à 2
Autres changements
- Reverted to 2.36.0 version of soft flesh impact sounds.
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.