This guide will be showing you the game’s walkthrough, as well as the details on how to get all achievements in Darold The Doomer Psychedelic Lucid Dreams.
Procédure pas à pas
Darold wakes in a room with a single video monitor. Head up through the door and in the next room move down through another. Dehors, two achievements can be immediately tackled, although one ends the game and requires restarting. For this bad ending, follow the path right, then continue up. A cutscene plays, déverrouillage du Mercury Ending réalisation. The other achievement here is missable so to unlock it, grab the key by walking over it on the right side of the lake and enter the building next to it. Defeat Delusional to unlock the ??? réalisation.
Passer à autre chose, enter the second building from the upper-left. Speak with Rye, then exit and head down to the right. Descend down the stairs and defeat Aaron at the end of the corridor.
Enter the building on the upper-right and interact with the bed. Après, exit the building and enter the one in the upper-left corner, then defeat the Anime Greaser Girls.
In this labyrinth, move down and right at the first corridor. Take the third south passage, then down to the right. Take the right at the next junction and follow this path up through the double-doors. Defeat Klaun in each of its third phases to reach the next area.
Allez à droite. Another ending can be found in this area which will again require a restart. To set it up, explore behind the upper-right house to find another key. Enter the bottom-right building and enter the room on the right. Interact with the door in the middle here, then defeat Mr.♥♥♥♥♥♥♥♥ to get the CD. Avec ça, you can head back to the hallway and interact with the television in the upper room to continue the story. Alternativement, you can go back outside and enter the upper-right building using the key found earlier, then interact with the television here for another ending. A scene will play, déverrouillage du Meeting an Ally réalisation.
Head right and continue into the next area, then follow the road here. Continue up to reach the Highlands skyscraper. Proceed through the doors and after the the elevator ride, move up and defeat Hydraz to reach the true ending of the game and unlock the Battre le jeu réalisation.
Réalisations
- Battre le jeu: Defeat Hydraz.
- Mercury Ending: In LimeStone, instead of defeating Aaron, continue north to view the bad ending.
- ???: In LimeStone, find the key by walking on the right of the lake, then enter the building next to it and defeat Delusional.
- Meeting an Ally: In Present Valley, find the key behind the building on the upper-right, then use it to enter the same building after defeating Mr.♥♥♥♥♥♥♥♥ and interact with the television there.
Personnages
- Darold Wichstock: Under the influence of LSD, Darold crashes his vehicle and emerges in a psychedelic world of his own creation. Also called Darold the Doomer and Greyscale.
- Seigle: A resident of LimeStone and the first ally on Darold’le voyage.
- Délirant: This flesh-hungry entity resides in a locked building in LimeStone. (chef)
- Aaron: Another resident of LimeStone with an outstanding debt to Rye. (chef)
- Asmotix: A friend of Rye’s who owns a shop in Memory Lane and the second ally on Darold’le voyage.
- K: According to the shopkeeper in Memory Lane, this resident went missing.
- J: According to the shopkeeper in Memory Lane, this resident went missing.
- Anime Greaser Girls: A trio of girls causing problems for Asmotix’les affaires. (chef)
- Klaun: This entity is encountered in Darold’s subconscious. (chef)
- Mr.♥♥♥♥♥♥♥♥: This resident of Present Valley is eager to reach fame with a newfound CD. (chef)
- Hydraz: Residing in the tallest building in Post Pathway in a region called the Highlands, Hydraz controls the world Darold has found himself in and must be stopped in order to return home. (chef)
- « Man in slate grey« : An unknown figure in the bad ending who tampers with Darold in the hospital, sending him on a rampage.
- Sven Macqoid: Trapped in the psychedelic world by an entity called Ichabod after a similar LSD-influenced crash, Sven leaves a message on a CD to discourage Darold from going down the same path. Sven and Darold meet in an alternate ending.
- Ichabod: An entity bent on world domination who traps anyone identified as a threat in the psychedelic world. Ichabod’s goal comes to pass offscreen in an alternate ending.
Emplacements
- LimeStone: A town with a lake where Rye and Aaron reside.
- Memory Lane: A town with a fluctuating population. Asmotix owns a business here.
- Subconscious: This labyrinth keeps Darold safe from Hydraz, however it is guarded by a spiteful entity.
- Present Valleoui: A town with a small square. Mr.♥♥♥♥♥♥♥♥ resides here.
- Post Pathway: In this town, an area called the Highlands is home to Hydraz’s skyscraper.
- Amygdala: This is the plain where battles take place in the psychedelic world.
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