✅ Source vérifiée via Communauté Steam
- Titre du correctif: Game Fully Renovated
- Date de sortie du correctif: Avril 8, 2024
The developer of Cascade Tactics has released a new update for the game on April 8, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Start a new game to play!
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Quoi’s nouveau?
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Story is completely overhauled!
- 40 story missions (not including the many quests and challenges)
- 12 Villes / Towns
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New Dice Mini-Game
- Acheter, équiper, and roll special dice in this minigame to earn prizes
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Pickups
- Many missions have special bonuses lying around that when picked up offer increased stats, a summoned ally, a special buff, or the immediate casting of a spell
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Enemy-Kill Rewards
- On some missions, when an opponent is defeated your character gains a bonus for the remainder of the battle
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Enemy Reinforcements
- Ennemis (not just soldiers) can arrive on the battlefield late
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Enemy Bosses
- Boss characters have significant HP boost and may also have a special ability.
- Some have the ability to cast a spell at multiple locations. Others have special rage abilities.
- Enemy units will trickle in while you battle
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More Mission Options
- Mission board offers quests, histoire, and generic missions
- Histoire allow you to play battles from the lore as though your character was there
- Party Bonus offers mission that grant party bonuses (Epic Mode Only)
- Défi offers a variety of special missions for fun (Epic Mode Only)
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Repeatable Story Missions
- Upon completing the game, you can keep your party and go through the missions again with ramped up difficulty!
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Mysterious Dungeon Reworked
- Post-game missions have returned but have been overhauled.
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Significantly Improved Loading / Startup time
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Developer Notes
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I was able to achieve my goals for the rework of the game:
- Develop more classic RPG-style story and gameplay
- Have more variety between the different missions.
- Provide moments where a character can grow strong over the course of a battle and do powerful things.
- Add a mini-game to play between missions
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Autres remarques
- All Scores are Reset
- Congratulations to SilverPrime for completely breaking Roguelite Mode! Mais, rage abilities no longer increase the rage of the caster.
- Epic Mode et Survival Mode are affected this update. Survival Mode keeps the mechanic where you select bonuses and treasures every few days. Epic Mode now requires you complete battles to unlock these bonuses/treasures.
- Roguelite Mode has only been affected by bug-fixes and the addition of Pickups
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Notable Features / Corrections de bugs
- Maintenant 12 Save Spots instead of 4
- Holy Cloak item: Cast Judgement after a weapon attack
- Rage does not increase when attacking your own ally
- Longer item descriptions in shops
- Mouse scrolling within menus is no longer slow
- Undo defaults to the Move option (no need to click move again)
- Roguelite no longer repeats the last mission
- Delay in menu when hovering over units. Will be less flickering when moving mouse.
- Fix issue where scenes are « Stuck »
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AI Improvements
- Significant speed up
- Less sitations where AI attacks own player
- Avoid actions altogether that will have little impact so that the player does not have to wait for the animation
- Soldiers no longer push. Soldiers are meant to be dumb and pushing is often a smart move.
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What to expect on next update?
- Complete rework of the Tutorial
- New archer class that has more damage output than current one
Join the Discussion on [Discorde!](https://discord.gg/HuNTqMdSBz style=bouton)
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.