✅ Source vérifiée via Communauté Steam
- Titre du correctif: Numerous Improvements
- Date de sortie du correctif: Avril 7, 2024
The developer of AI Roguelite 2D has released a new update for the game on April 7, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
- Fixed some issues with A1111 API and ComfyUI API. Si tu’re still experiencing issues, please feel free to report them in the Discord or in Steam discussions
- Fixed enemy aggro behavior. Ils ont gagné’t follow you anymore after you exit their aggro radius
- New targeting feature: Hold ALT to target yourself or your allies (for healing or buffs)
- Added NPC heal/injury to NPC-specific event checks
- Changed injury/heal amount to be proportional to your health so you don’t get one-shotted by event checks
- Added NPC health bar on portrait
- Added status effects to event checks
- Added status effects for consumables, both positive and negative (par exemple. a lava soup will probably burn you… still worth it for the hunger and HP gain!)
- Fixed damage-over-time effects being OP
- Improved summon placement logic
- Improved max summons logic (starts at 1 and increases with each ability level until cap is reached)
- Fixed AI calling summoned entities “swarm” too often
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.