✅ Source verified via Steam Community
- Patch Title: Version 1.1.107 released as stable
- Patch Release Date: April 18, 2024
The developer of Factorio has released a new update for the game on April 18, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
Changes from 1.1.105 to 1.1.107
Gui
- Added Paste button to exchange string import GUIs
- Scrolling is smoother when using scrollbars with a controller.
- Hotkey hints GUI will try to move out of the way of chat messages.
Modding
- Added an optional “mods” to simulation definitions.
- Added StorageTankPrototype::show_fluid_icon.
Scripting
- Disabled the majority of the lua “debug” library due to security issues.
- Added LuaEntityPrototype::vector_to_place_result.
- Added LuaRendering::move_to_back.
- Added LuaItemStack::is_ammo read.
Bugfixes
- Fixed LuaEntity::set_request_slot would not accept count of 0. more
- Fixed first tutorial level advancing to a wrong story step after drill is set in quickbar. more
- Fixed mods sorting order by last highlighted and by last updated. more
- Fixed a crash when watching a replay when other player looks into blueprint library. more
- Fixed that LuaForce::chart_all() wouldn’t chart surfaces that had never had any charting. more
- Fixed LuaEntity::circuit_connection_definitions could return copper wires from ghost entities. more
- Fixed a desync related to changing in-progress infinite research levels. more
- Fixed a crash when quitting to the main menu while non-blocking saving is running. more
- Fixed a rare crash when switching audio devices. more
- Fixed copying train stop settings could cause some trains to arrive. more
- Fixed a save corruption issue related to large amounts of overlapping small electric poles. more
- Fixed crash when finishing a mini-tutorial after changing the input method from keyboard and mouse to controller while in the mini-tutorial.
- Fixed strange entity selection behavior after finishing a mini-tutorial after changing the input method from controller to keyboard and mouse while in the mini-tutorial.
- Fixed entity status icons being visible in simulations. more
- Fixed that the game window was missing decorations when using Gnome on Wayland. more
- Fixed a crash related to XDG cursor themes on Wayland. more
- Fixed a crash when giving NaN values to some lua APIs. more
- Fixed a desync when changing the force of a requester chest with filters set from the circuit network. more
- Fixed a rendering issue with pumpjack arrows when holding some items. more
To learn more about this new update, check the official source mentioned above.