How to extend the draw distance and remove pop-in.
Instrucciones
– Download the mod aquí.
– Right-click on the game in your Steam library -> Administrar -> Explorar archivos locales.
– Put the downloaded file into \Trials of Mana\Content\Paks\.
Explicación
Unlike other Unreal Engine 4 juegos, Trials of Mana doesn’t give you easy access to its INI files. You have to unpack them from the data files, make your changes, and then repack them again. There are existing mods with various assorted INI tweaks, but they often make many unnecessary changes (such as removing bloom and fog). I wanted a vanilla-friendly mod that only fixes the pop-in issue, so I made one myself.
These are the only changes in my mod:
r.TextureStreaming=False
r.SkeletalMeshLODBias=-2
r.StaticMeshLODDistanceScale=0.25
r.ViewDistanceScale=10
foliage.LODDistanceScale=10
This disables texture streaming (leads to texture pop-in, very noticeable in cutscenes), disables LOD (3D models won’t be replaced with low poly versions as you move away), as well as increases the draw distance for grass and scenery objects by 10x.
It seems that the game was mainly optimized for Nintendo Switch and the system requirements on PC are already very low, so I haven’t noticed any performance impact. Sin embargo, the loading times will be a bit longer, as texture streaming is now disabled.
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