✅ Fuente verificada vía Comunidad Steam
- Título del parche: 1.1 Update is here!
- Fecha de lanzamiento del parche: Abril 19, 2024
The developer of Time to Strike has released a new update for the game on April 19, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
Hola,
The update is here! Here’s what in it:
- Fully reworked starting weapon system (now you choose characters with unique weapons and relics instead of just weapons!)
- 4 new weapons
- 9 new relics
- 6 new mods
- 3 new boss relics
- balance changes
- minor bug fixes and visual changes
- and other game changes
I also updated press kit with new update stuff! You can find it AQUÍ!
REWORKED STARTING WEAPON SYSTEM
The reworked starting weapon system is definitely the most exciting part of this update! Now you choose characters instead of weapons! Each character has unique relic that changes game in big way and also unique weapon to start with! Weapons are very similar to old ones, but there are new ones too and old weapons got big buffs, so I would recommend trying all of them 🙂
NEW CONTENT
I won’t spoil anything! Explore new upgrades by yourself. I will just mention that I designed all of them to make less popular build more interesting and fun.
GAME CHANGES
- Mark damage bonus: 25% → 30%
- Explosion, veneno, lightning damage chance to trigger (on hit) efectos: 35% → 50%
- Added enemy health increase after boss fight to danger levels and decreased enemy health bonus (these changes will make first zone less tedious, but later ones will be much harder)
- Made some trinkets a lot cheaper and some starting weapons (now characters) a bit more expensive
- Small enemy changes
BALANCE CHANGES
Oh, boy, strap in!
ARMAS
- abejas!: rango 18 → 35, perforación 0 → 4, daño 45 → 35, bullet speed 20 → 15, trigger chance 100% → 75%
- Call of void: explosion damage 90 → 110, voidling damage 50 → 60
- Ajo: poison stacks applied 4 → 3
- Hunter arrows: daño 50 → 60, removed on deflect mark, added: deflected bullets have 20% chance to apply mark
- Machine gun: max charge amount 15 → 20, velocidad de ataque 0.15 → 0.125
- Thunder staff: complete rework: (on deflect): shoot bullet that will trigger chain lightning on enemy hit
Dev note: his will open up more opportunities for interesting combos) - Buitre: daño de bala 35 → 40, bullet count 6 → 7, critter spawn amount 4 → 3
RELICS
- Ancient tome: remove speed penalty
- Armed grenade: daño 40 → 50, bullet count 3 → 4, bullet piercing 0 → 1
- Bloody scarf: added: +20% dash recharge speed and on kill effects will be triggered twice
- Bouncy balls: daño 40 → 50
- Bullet fries: munición máxima -2 → -4
- Destruction protocol: explosion size 2.5 → 3.25
- Evil spirit: daño 40 → 50
- Colmena: on hurt critter amount 8 → 7
- Shattered mirror: now effect will last for entire area instead of 3 artículos de segunda clase, desparramar 10 → 5, trigger chance 30% → 20%, added: -5% haste along side with +1 bala
- Thunder drums: removed lightning damage bonus, added: (on bat hit), trigger chain lightning
MODOS
- Bombardeo: chance to trigger 15% → 25%
- Hamster wheel: removed range penalty
- Laser marker: chance to mark 20% → 25%
- Strange worm: added +1 bounce
- Twin strike: rango -25% → -15%
BOSS RELICS
- Abyss Necklace: mark damage bonus +12% → +8%
- Ancient Brew: dash recharge speed +45% → +60%
- Ancient Cannonballs: desparramar -100% → -125%, bullet speed +25% → 35%, chance to give bonus damage +30% → +35%
- Chaos in a bottle: explosion trigger chance 75% → 50%, explosion size 2.5 → 3, added: every 3.5s seconds, trigger chain lightning twice
- Cursed blade: daño 50 → 65
- Fate Breaker: added -20% enemy bullet speed and +35% knockback effects
- Hell Tome: explosion size +60% → +100%
- Jeff the Egg: added +25 flat spread
- Master dagger: complete rework: (on dash): +8% oportunidad crítica de éxito, (on critical hit): deal triple damage, aplicar 4 stacks of poison and -2% oportunidad crítica de éxito
- Perfect lightning bolt: mark duration bonus 1.25s → 0.5s, added: (on hit): if targets was marked, shoot bullets in random directions
- Perfect sandwich: elite chance increase 100% → 20%. Chance will be increased immediately instead of after mod is applied.
- Platinum sword: prisa +40% → +35%
- Royal wine: added: +25% poison damage and -25% poison tick speed. poison tick speed bonus for marked enemies +200% → +300%
- Sacred scroll: lightning chance 40% → 30%
Dev note: relic description showed that chance was 50%, but the actual chance always been 40%
TRINKETS
- Cursed gift: enemy health 15% → 8%
- Helping hand: homing 12 → 15
- Jester hat: relic options 2 → 3
- Recuerdos: relic will appear even more often
- Royal ring: boss reward rerolls 4 → 5
- Rusty wrench: remove haste penalty
- Lanza: daño -20% → -15%
- Strange brew: heal chance 75% → 50%
- Caja de instrumento: mod rerolls 2 → 3
Eso es todo! I hope you all will like it and definitely let me know what you think! Like I mentioned in previous post, I am still not sure if I will update game further, Pero quien sabe!
Thanks for all support,
Ravernt
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.