✅ Fuente verificada vía Comunidad Steam
- Título del parche: 🕹️ Discordia, Speedrun and Patch Notes 1.02 🛠️
- Fecha de lanzamiento del parche: Abril 3, 2024
The developer of RUNR END has released a new update for the game on April 3, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
Dear Runners
Hoy, I’m excited to announce some updates with the second patch for the game: Parche 1.02 ːsteamhappyː
The most exciting news is that starting today, the game’s Servidor de discordia es en vivo!
If you want to chat with others or me in the community, please join! ːsteamthisː
También, if you’re interested in competing in speedruns, I’m thrilled to announce that the game’s profile has also been set up on Speedrun.com.
Feel free to share your runs with the speedrunning community there as well.
[Correcciones]
- En el primer nivel, Dreamfall [L1], changed the distance of some floating islands from the player
- Also added the text «HOLD» to the ladder introduction sign to better indicate how to use the ladders.
- On Unstable [L2], increased some platform’s visibility by adding yellow LEDs to it.
- On New Heights [L3], slightly adjusted the offset of the Jumppad at the end to better indicate its state.
- Fixed an issue in Triggered Trails [L5] where players could die from inactive lasers.
- Fixed all laser shadows, since lasers don’t really have shadows.
[Diseño]
- Double jump window extended from 0.05 a 0.08, providing players with more time to execute this move effectively.
[Social]
- Agregado Speedrun.com y Discordia links to the main menu
Enjoy the updates, and thank you for your support! ːfh4trophyː
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.