✅ Fuente verificada vía Comunidad Steam
- Título del parche: Patch Notes 7214_413
- Fecha de lanzamiento del parche: Abril 11, 2024
The developer of RoboSquad Revolution has released a new update for the game on April 11, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
Along with updating to Unreal Engine 5.3, the team has been working diligently on crushing bugs, improving systems, player messaging, new weapons, game balancing, and polishing. Check out our updates!
Highlights
- Cascading Hitscans
- Updating and improving AI logic
- Updated Animation System
- New and Updated VO’s
- Nyx – Turret has been replaced with Blockade
Todas las armas
- Picking up the same weapon will now have an upgrade
Ion Pistol
- Upgraded will allow you to shoot an emp upon ADS
Auto Rifle
- Upgraded will allow you to shoot a rifle grenade upon ADS
ametralladora ligera
- Upgraded will give you a forward shield
Guardabosque
- Nueva arma!
Arc Bolt
- Nueva arma!
Double Barrel Shotgun
- Upgraded will give you a grappling hook upon ADS
Sidewinder
- Nueva arma!
Armas cinéticas
- Gated by Weight Type
- Nyx Healing Gun
- Skrill Minigun
- Piko Knives
Honor Blade (Pelea confusa)
- Secondary Ability – will allow you to slash through an opponent
- Upgraded allows you to dual-wield
The Mangler (Pelea confusa)
- Secondary Ability – will allow you to shoot a spike
Bot Boster
- Secondary Ability – will allow you to block
PEM
- Will disable one random ability, as well as drain Kinetic Charge and do damage to shields
efectos de sonido
- Hitscan impacts (For different weight classes)
- Impalement sounds (For different weight classes)
- Ataque cuerpo a cuerpo (For different weight classes)
- Match Intro
- Character Main Menu Intro
UX/UI
- Contextual popup widget in the HUD
- Updated hit effects
- Spec descriptions
- Updated Throwdown descriptions
- Added Kinetic Cost and Cooldown descriptions for characters
- Icon Updates
- Updated UI Scaling
- Navigation Issues
- Character Selection icons now captures your character
- Scoreboard improvements
- Match Intro and End Sequence Updates
- Weapon Reward UI at the end of the match
- Updated Loading Screens
hologramas
- Paul Betraydeez & Lanzar: The Popcorn Must Flow
- Joan de arco & Lanzar: Intervención Divina
Gamemode Additions
- Data Dash
- Free For All
Corrección de errores
- Fixed an issue where character skins weren’t loading correctly
- Fixed an issue with profiles and frames not loading
- Fixed Play Button Options not being disabled
- Fixed loading screen text not being formatted correctly
- Fixed players not being able to spawn in after the match intro timer end
- Fixed camera sequence not stopping in the match
- Fixed AI crashing the game at the end of the match
- Fixed metrics not being sent
- Fixed Encrypted Vault Back not working on purchase
- Fixed players in parties not being able to rejoin the game upon leaving
- Fixed training missing a hud
- Fixed not being able to load the training map
- Fixed A pose in tutorial and training
- Fixed data layer issue with data dash on Zoranium Mines
- Fixed minimap colors for some players being wrong
- Fixed a potential crash with loading player data
- Fixed tutorial having Free For All team
- Fixed load renderable item sometimes not completing
- Fixed weapons not attached to players on respawn
- Fixed the grey player Zoran popup in the HUD whenever a new player joins
- Fixed VO overlap fixes
- Fixed duplicate data dash beacon fix
- Fixed previews in store for bundles
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.