Welcome to the guide Common Coaster Building Mistakes, where I will be explaining common coaster building mistakes. [Parte 1]
• UN-appealing load station
• Over-compact layouts
| UN-appealing load station |
| UN-appealing load station |
Sometimes I have a spark of inspiration, and I rush over to my computer and just start a coaster. When I finish my coaster, I like to show it to my friends, they usually say WOW great coaster… although the loading platform looks bland and UN-appealing, | Solución: Building a cohesive station and queue with a decent amount of scenery and triggerables.
| Over-compact layouts |
I usually start my coasters with a lift-hill, then a pre-drop… THEN an actual drop [ten hours later] I go all out and make a super compact extreme layout. One of the issues with this is it often allows the coaster to ‘Exceed G-Force Limits’ & ‘This ride is too scary’ Solución: Keep it large and open, with lots of scenery.
Eso es todo lo que estamos compartiendo hoy para este Montaña guía. Esta guía fue originalmente creada y escrita por XenoBlocc. En caso de que no actualicemos esta guía, puede encontrar la última actualización siguiendo este enlace.