These are the keybindings I used in Monster Hunter World. Ellos son (al menos en mi opinión) far better than the default keybindings Monster Hunter Rise uses.
Key Bindings – Armas cuerpo a cuerpo
Settings not mentioned are set to the MH Rise defaults.
Also note that you can save your keybindings in a keyboard loadout in Rise!
This makes it easy to switch to different keybindings, if you use other weapons as well.
I do not use the alt-key in MH Rise, as it is not bindable by default without workarounds. If you want to use the alt-key you need tools like AutoHotKey. I used it for clutch claw in World, but so far don’t miss it.
The keys R, t, G are wildcardsin this setup. Feel free to assign them to any action you want. (T is assigned to «acoplarse» but who needs that if you have a mouse). Perfect candidates for these would be the multi-key action for switch skills in Sunbreak.
Controles
Cámara
AHK – Guard Dash
This is an AutoHotKey script i wrote, since i always had trouble dashing to the right side.
If you press the «R»-key you will do a guard dash to the right.
Make sure R is not assigned to any other action.
Still requires an previous attack, or something where guard dash can be used as follow-up!
Press CTRL+P to pause the script
You can try to lower the sleep delay between inputs but contrary to MH World, Rise seems to have serious issues if inputs are send too «rápido». This is a common issue with the game and not related to input scripts at all.
Eso es todo lo que estamos compartiendo hoy para este Ascenso del cazador de monstruos guía. Esta guía fue originalmente creada y escrita por 5pam!. En caso de que no actualicemos esta guía, puede encontrar la última actualización siguiendo este enlace.