✅ Fuente verificada vía Comunidad Steam
- Título del parche: Nota de parche de actualización regular — 0.8.1.1255 (B14033481)
- Fecha de lanzamiento del parche: Abril 12, 2024
El desarrollador de Great Houses of Calderia ha lanzado una nueva actualización para el juego en abril 12, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
A new regular update [0.8.1.1255 (B14033481)] is now live with the following changes:
Agregado
- Destiny Event Indicators to Objective View
- Show Skills option possibility to toggle on/off from Input Settings
- Zoom in/out on Path to Victory screen
- Show character special abilities in a conflict card
- Missing delegation description texts
- New Companion descriptions
- System log texts added
- AI event choice weight for default values
- Tooltip titles for resources from unmanned caravans
- Tradición: Seers of Old (related art to be added)
- Tradición: Cultist Mathemagic (related art to be added)
- Tradición: Pacifista
- Tradición: Bow to No One
- Tradición: King in the Region
Actualizado
- Chronicle now shows war-related events
- Change Position of Time Progress Indicator in Objective View
- Traditions in Coat of Arms Tooltip font change
- Caravan Tooltip Tweaks
- Highlight negative upgrades with red on building upgrades
- Objective Panning info and widget tweaks
- Feudalism Map Mode shows toggleable arrows between Houses
- War Map Mode shows allies and enemies
- Alliance partners share visibility
- Improved Character list icons: Add a traveling indicator and a centering button
- Unit name wrap added in fiefdom upgrade view
- More detailed tooltip information for resources
- Peace negotiation minimum time limit removed
- Persistent tradition information while leaving mouse hover
- Mediators delegation UI adjustment
- AI pushing workers out of farms if they have huge stocks of food
- A Lesson in negotiations-event image swap
- Unit information shown as tooltips in conflict
- Undermine the Emperor delegation to work properly
- Updated descriptions for all delegations
- Tradition tweaks and changes to No Friends nor Enemies, name changed from Friends or Foes
- AI Upgrade Plan move population action’s weight increased. Also made it filter not just profession but also resources according to plan
- Steel resource priority multiplier increased from 1 a 1.1
- Taxation levels changed so that each level is doubled from the previous. Starts at 2.5% at its lowest.
- AI happiness bonus increased from 0.25 a 0.5
- AI plan ‘Optimise Workers’ now lasts for 60 días en lugar de 50 días
- AI’s Assigning Overseer likelihood increased
- Unified format for Delegation Buttons
Fijado
- Crash in Ranks as a Duke – Crest causes an infinite loop in Ranks as Duke
- A few other crash fixes
- Demand War Support only when a primary participant in a war
- Player shouldn’t be able to «saltar» to Duke rank without being a Count first
- Unnecessary unmarried counter showing on Relation map mode
- Hide map mode indicator when other UI is hidden
- Event system text does not wrap around certain events
- Resource map mode functionality
- After Intrigue action Attack Tax Route, the whole world changed their relationship with the player
- Family members missing after training skills
- Recruit Spy event has a skill tooltip comparison, even when no comparison was done
- Catching Idle Spy event texts incorrectly say that it’s an accusable action
- Character skill preview UI/UX adjustments
- Ducal Gift eventscript error in population move
- War support demands should have links to the fiefdoms in question
- Feudal relation visual
- Crest tooltip fixes
- Character info and tooltips show wrong information
- Typo in Food Aid delegation event
- Army not visible on map
- When a Manticore swipe action kills an opponent, it is not removed
- All family members changed to single
- Unit card blank fix
- Tradition required intrigue actions not available fix
- Very old Developer Note from Count related objective removed
- Changing names at the start of the character customization screen does not update
- Peace Negotiation button did not have correct tooltip
- Missing stringtables in Character View
- No courtship action or unmarried event available
- Peace Negotiations have incorrect companion amounts
- Decrease Taxes delegation functioning properly
- Fiefdom view shows correct text for tax levels
- AI no longer can do non-existent action Repay Humiliation
- In Building Bonds event player gains money instead of losing
- Stablehand event has no AI family member present
- AI plan ‘Handle Idle Character’ no longer sends characters to get stuck. Ranks Selection had 4 fiefdoms
Problemas conocidos
- Some siege events may incorrectly refer to ‘bandidos’ in their text
- Ranged units show ranged animations while in melee
- UI scaling might cause some buttons to go outside the screen on some resolutions. para arreglar esto, adjust the UI scaling percentage in Video Settings.
- Character customization images might fail to load occasionally. The UI still works, and reopening the menu sometimes fixes the issue.
- Great Houses of Calderia Team –
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.