✅ Fuente verificada vía Comunidad Steam
- Título del parche: Versión 0.1.07 patch notes
- Fecha de lanzamiento del parche: Abril 24, 2024
El desarrollador de Everafter Falls PlayTest ha lanzado una nueva actualización para el juego en abril 24, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
Jugabilidad
- Added quick “take one, split half, tomar todo” shortcuts when using a controller inside a chest
- Agregado ‘Horno’ appliance for sale in the bakery
Backend
- Delay achievement popup to after you wake up if achievement triggers during loading screen
Balance
- Changed silkworm farm requirements to remove silkworm since it no longer comes with a silkworm. Replace with Big Sand Dollar. Reduced wood required from 25>20.
- Changed number of ‘pisos’ (rows of rooms) in dungeon from first pillar to 36, down from 40 (new games only)
- Added more starting trees in the eastern town area.
- Cooking mini game score targets adjusted upwards by 3-5
Bugs Fixed
- Fixed being able to press “cancel” during pigeon friend assignment and not getting your pigeon
- Fixed not being able to navigate to top color selection using controller in Pigeon Friend assignment UI
- Fixed 3rd boss loading to black error.
- Fixed using mouse to click on TP rooms to teleport to sometimes selects the incorrect room
- Time no longer stays paused after cooking mini game
- Toolbar food item icon no longer visible during cooking minigame
- Fixed Sword equipped on player visible for half a second in the intro cutscene.
- Removed the slight camera flicker when loading into a cutscene as camera position adjusts.
- Treasure duck no longer bases escape timing on pathing, but now a random time between 9 y 15 artículos de segunda clase.
- Treasure duck colliders properly reset now (previously non attackable when spawned a second time)
- Pigeon Reward get delivered in 10 days now as the letter from Daisy states instead of 7.
- Intro cutscene camera potential smoothness fix
- Increased spacing in NPC name panel text
- Fixed achievements popup continuing to scale up in size over time (potencialmente)
- Can now interact with Recipe Books when placed on Table
- Crafting recipe icons no longer shift down and overlap text after successfully crafting an item
- Info poster selection box now correctly moves (regression introduced when making this screen pause the time)
- Meal service prize summary shows correct prize and score
- Farm buildings no longer placeable outside of your farm
- “This animal cannot be housed in this building” no longer popping up if correct building for that animal
- Pip stating incorrect cost for spinning wheel in the festival now fixed
- Collection notice outline/font stroke now fixed
- Fixed Inventory icons showing on top of “pet busy” when interacting with sell bin.
- Fixed missing tiles on water shader layer on normal farm pond.
- Fixed Atlas wrong dialogue spoken when talking about creator of Cedric
- Crafting and cooking ingredient text no longer cut off if name is too long
- Fixed instances where sometimes localized button text overlaps button width
- Remoto “eaten” text hiding behind print-a-card window
- Fix notification panel sometimes has text overlapping lines.
- Greenhouse tile no longer gets automatically watered when digging fresh tile while raining outside
- A couple of dialogue and spelling issues
Problemas conocidos:
- White pigeon causes pip dialogue to freeze when trying to donate to pip
- Giant bosses appearing in non-boss rooms (and multiple of them)
- Boss room not respawning boss when dying in them.
- pigeon pal can path across water and cliffs
- pigeon pal also does not get teleported with you when using pet ability
- Pip walking diagonally through Dawns house – 9:05p.m, weekend schedule
- Cid’s store doors not opening on rare occasions
- Bound pixie message stuck on screen
- Cheese omelet in wrong section
- Cheese missing from museum display
- Audio not working in Linux build
- Animals being able to squeeze through fence gaps. Animal pathing stuck on steps.
- NPCs sometimes not centered in hammock
- Daisy and Cedric standing up in bench
- Monsters moving incredibly fast (Anyone else beside MuffinMages experiencing this? Please report)
- Controller mappings reset on computer restart
- Seeds and trees can be placed on and grow through rugs placed outside
- Fences don’t tile correctly with T shape is created
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.