A guide on how to get to each and everyone of all 16 finales.
Short Ending
Para empezar, we have the short ending; in which Alice’s reckless decisions lead to her to a very literal fall:
Elección 1: Saltar (tu ganaste’t see the effect of this choice until later on)
Elección 2: Stand up for Leah (This one unlocks the escape route)
For this particular ending, the Choices 3 Y 4 in Lantier’s office are irrelevant.
Elección 5: Por supuesto! (Nosotros’re talking about Alice making all the bold choices here, so she MUST escape)
Elección 6: Approach carefully (Alice must see some action)…
Y, Felicidades, tú’ve reached the short ending!!!!
Esmond or Gherrling?
The first half of the game is decided in a score evaluation between Gherrling and Esmond (Will refer to them as Gh or Es), you will go to either of their routes depending on how many points you make for each one of them. Entonces, aquí’s the cheat sheet:
Pregunta: How should I react?
Reason with her +1 Es
Try to fight her +1 Gh
Pregunta: Disculparse?
Disculparse +1 Gh
Don’t apologize +1 Es
Pregunta: Could I really escape? (this question only happens if you stood up for Leah)
Por supuesto! +1 Gh
Not Really +1 Es
Pregunta: Who should make the first move? (This one only shows up if Alice did not escape, and is willing to spend her wedding night with Gherrling)
He should! +1 Es
I’ve Got it +1 Gh
Pregunta; que hacer? (This one only shows up if Alice did not escape, and is not willing to spend her wedding night with Gherrling)
Enfrentarlo +1 Gh
Ataque +1 Es
Pregunta: Would I?
… +1 Es
I’m Married! +1 Gh
Pregunta: How was I even supposed to feel?
Flattered +1 Es
Creeped out +1 Gh
Pregunta: Entonces, qué’s it going to be?
Gin +1Gh
Ajenjo +1 Es
Pregunta: Bien… Did I mind?
Of course I mind! +2 Gh
De nada! -2 Gh
***
And then we have our score evaluation and the game breaks into two main routes, from now on almost every choice will break into a different route and threfore a different set of endings.
*** NOTA: In case of a tie, the game will automatically pick Gherrling’s route.***
Esmond’s Endings
Esmond’s Path Endings:
Bad things will happen if Alice stays in the room (*Por supuesto que no!)
Fred’s death:
*Mmm… Sí
Esmond’s death (and its consequences):
*No, I’d rather stay here.
*Kill Esmond
Gherrling’s death:
*No, I’d rather stay here.
*Drop the gun.
Alice becomes a recluse:
*No, I’d rather stay here.
*Shoot myself.
So what happens if Alice leaves through the window (*I think I Should)?
Alice becomes a doctor:
*So be it
Alice becomes an entrepreneur… de tipo:
*No, gracias!
*Por supuesto que no! (at dinner)
Alice finds The Chaser:
*No Thanks!
*It Actually was.
Gherrling’s Endings
Circus Endings (With or without Gherrling):
* Dejar
* Sort things with Gherrling (o, if you choose to flirt with Fred you can always repent later and choose ‘De hecho, Sí’ o ‘Fine I’ll talk to him’ to get back onto this path)
*Go with Lyu
* Circus it is
For an ending w/ Gherrling choose: Come with me!
For an ending without Gherrling choose: Not this time.
Everyone else’s happy ending:
When asked whether Circus or husband, elegir:
Creo…Gherrling
Verdadero final (Or at least the one I consider to be canon):
* Dejar
* Sort things with Gherrling (o, if you choose to flirt with Fred you can always repent later and choose ‘De hecho, Sí’ to get back onto this path)
*Go with Nina
Alicia’s death or enhanced Ending:
*Flirt with Fred
*I like Fred Better
*Él’s not worth it
Pregunta: Do I want to go back?
*Sí (Will trigger Alice’s enhanced ending)
*No (will trigger Alice’s death ending)
Okay Endings:
*Stay and listen
These endings are pretty okay, and the difference of what happens depends on whether or not you decide to kiss Esmond:
Duchess Ending
*Juego encendido!
*Está bien
Lost Locket Ending
*No way
o
*Piss off!
Eso es todo lo que estamos compartiendo hoy para este Enigmarella guía. Esta guía fue originalmente creada y escrita por Ella Blackheart. En caso de que no actualicemos esta guía, puede encontrar la última actualización siguiendo este enlace.
Thank you for the guide! ❤️