✅ Fuente verificada vía Comunidad Steam
- Título del parche: Public Beta 2: Test New Railgun Weapon and Guided Laser Upgrade Tree!
- Fecha de lanzamiento del parche: Abril 9, 2024
The developer of Disfigure has released a new update for the game on April 9, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
Everything in the beta will likely be available in the main game after a few days if there are no issues, so feel free to give any feedback or report bugs in the Steam Community Hub or the Discordia! Note that leaderboards and credits are not available in the beta, so playing the beta shouldn’t impact your main game. Betas will likely be taken down when their corresponding updates are released.
Access the beta by right-clicking on the game in your Steam library:
Propiedades -> Betas -> Beta Participation -> beta
Nuevo contenido:
- Nueva arma: Cañón de riel!
- New Upgrade Tree: Guided Laser!
- Added an Modo fácil where you start with 2x health and enemies move slower, but score gain is decreased
Changes to Existing Content:
Mejoras:
- Buffed Escopeta daño, cadencia de fuego, and several weapon perks
- Increased damage of Lightning Bolt, Guided Missile, y Quemar actualizaciones
- Slight rework of some upgrades in Guided Missile árbol
- Combustión now causes EXP from enemies killed on fire to float toward you
- Singularity Anomaly now floats EXP toward you
- Tweaks to the following upgrades:
- Electricidad (Daño de bala +5%)
- Cloned Sentry (Daño de bala +10%, Tasa de fuego +5%)
- Sentry Beacon (Circle Vision Size +10%, Cone Vision Size +10%)
- Slowed Projectiles (Velocidad de movimiento +10% -> +20%)
- Swiftness (Velocidad de movimiento +10% -> +15%)
- Projectile Deflection (Tasa de fuego -20% -> Velocidad de movimiento -5%)
- Singularidad (Velocidad de movimiento +10%)
- Heavy Shrapnel (Daño de bala +10%)
- Slug Shrapnel (Daño de bala +15%)
- Death Row (Tasa de fuego -30% -> -15%)
Nerfs:
- Increased the Bullet Damage/Fire Rate trade-off values for certain upgrades in Quick Draw y Bulk Rounds upgrade trees
- Decreased damage gain of Ricochet Rounds actualizaciones
Optimization/Bug Fixes/Other:
- Fixed an issue with low frame rates in the level up screen
- Fixed bug where very fast bullets didn’t work with Singularity Absorption
- Added a damage text color for Guided Missile explosions
- New icon art for Quick Draw tree
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.