Klarinetta’s sword movement seens confusing at first, but it’s easier than it looks.
Initial Considerations
To facilitate explanation, in this guide I’ll be using the following symbols to represent key combos:
- → + ↑ =
- → + ↓ =
- ← + ↑ =
- ← + ↓ =
Información básica
Klarinetta’s Zweihänder is her default (and unswitchable) arma, wich occupies one of her diagonals tiles at all time and deals 1 daño solo. Swinging the sword will use 1 beat and will prevent Klarinetta to move in that same beat.
Hay two ways that the Zweihänder can damage enemies:
- Emocionante to a tile in a way that the sword hits an enemy.
- Swinging the sword so it hits an enemy.
Sin embargo, while staying still, Dosänder will block enemies movement in a way that, si es posible, they will avoid the weapon, si no, they will stay still.
Swinging Zweihähacer
Swinging Klarinetta’s sword without any tutorial can be overwhelming, specially under pressure, because of that, it’s highly recommended that No Beat Mode is used for a slow and calm training.
Dosänder can be swung using diagonals key combos (↖ ↗ ↙ ↘), because of that, all slots that use diagonals combos are locked or swapped. También, pressing an opposite o igual combo to the direction where the sword is facing will trigger a 180º swing that hits 4 tiles at once.
Dosänder’s 180º swings are based on a clockwise/counter-clockwise movement system that will siempre priorizar clockwise swings.
En otras palabras, if the sword is facing ↘, prensado ↖ will trigger a clockwise swing ( ↻ ), not the opposite.
Por otro lado, pressing in the same direction of the sword will trigger a counter-clockwise swing ( ↺ ).
Eso es todo lo que estamos compartiendo hoy para este Cripta del NecroDancer guía. Esta guía fue originalmente creada y escrita por Douglaaas. En caso de que no actualicemos esta guía, puede encontrar la última actualización siguiendo este enlace.
Thanks for writing the article, the clockwise information is helpful!