✅ Fuente verificada vía Comunidad Steam
- Título del parche: Parche 1.1.2
- Fecha de lanzamiento del parche:
The developer of CRUX has released a new update for the game on . Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
ARMAS
Granadero
- Primary and Sticky Nade now cannot be fire simultaneously
- [Sticky Nade]
- Trailblazer no longer spawns fire trails when Sticky Nade is attached
- Attach Damage increased from 1 a 20
- Sticky Nade attach duration increased from 5s to 6s
- Sticky Nade explosion radius decreased from 5m to 3.5m
Carbine
- Max Ammo reduced from 120 -> 60
- Reduced firerate from 2.4/s -> 1.8/s
- Increased projectile area damage from 30 -> 40
- Increased headshot multiplier 2x -> 2.5X
- Increased Laser DPS from 500 -> 600
- Laser charge decreases over time now
Pulverizer
- Leecher charge decreases over time now instead of instantly going down to 0
- Speed penalty while charging Leecher reduced from 50% -> 40%
Lanzacohetes
- Remote detonation now increases area damage of detonated rocket from 80 -> Total rocket damage + 15% (50 + 80 + 15% = 150)
Flakker
- Increased firerate 1/s -> 1.1/s
- Increased shrapnel ball radius 3m -> 3.5metro
ENEMIES
Evil Soul
- Improved movement to prevent clipping through geometry
PERKS
Cauterizer
- Healing strength increased
- Lv1: 10% -> 15%
- Lv2: 15% -> 25%
- Lv3: 20% -> 35%
- Lv4: 25% -> 50%
DoubleTime
- Boost and duration increased:
- Lv1: 10% (3s) -> 20% (5s)
- Lv2: 20% (3s) -> 30% (5s)
- Lv3: 30% (3s) -> 40% (5s)
- Lv4: 30% (5s) -> 50% (5s)
Maleficio
- Damage increased:
- Lv1: 5 -> 7
- Lv2: 9 -> 12
- Lv3: 12 -> 15
- Lv4: 15 -> 18
Pungent
- Damage increased:
- Lv1: 2 -> 5
- Lv2: 4 -> 8
- Lv3: 7 -> 12
- Lv4: 10 -> 15
Frenesí
- Boost duration increased for all levels 5s -> 7s
Vampiric
- Now also increases melee damage. Dash damage also scales with Damage Boost
- Heal capped at 5hp
- Lv1: 40 -> 50
- Lv2: 40 -> 60
- Lv3: 40 -> 70
- Lv4: 40 -> 80
Rebotar
- Improved tracking of ricochet projectile
Charged Gauntlet
- Now works on any melee kill, not just executions
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.