✅ Fuente verificada vía Comunidad Steam
- Título del parche: Three New Jobs! Tutorial Re-vamped.
- Fecha de lanzamiento del parche:
The developer of Cascade Tactics has released a new update for the game on . Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
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Three new Jobs have been added! One of each tier.
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Tirador escondido
Nivel 1 clase. Able to alter projectile abilities (Arma a distancia, Fragmentos de hielo, Dark Bolt).
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Bombardear
Add arc to projectile ability so that it flies over characters and lands on target.
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Sniper Shot
Add Accuracy and Range to projectile ability.
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Direct Shot
Add extra damage and push target back with projectile ability. Must fire in a straight line.
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High Priest
- Nivel 2 clase (Like Outlaw, Tempestad, Vampire Knight)
- Has abilities from Priest Spellbook (Ciego, Fuente, Ira)
- Tiene Furia: Cure All
- Also can be upgraded to have:
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Resurrect
Bring an allied character back onto the battlefield. Limited uses.
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Campeón
- Final tier of jobs (on par with Mystic Knight)
- Can summon another character onto the battlefield
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Summon Apprentice
Summon a character with job equal to your non-Champion Primary or Secondary job. Can use once.
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Tutorial Re-vamped
- There are more battles and more information
- Batallas, transitions, and load time are all very quick
- Completing one tutorial will immediately move you to the next tutorial
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New Features
- Can change controller orientation (Up can move cursor Top-Left or Top-Right)
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Nuevo «Mercenary Training» battle appears in final town.
- The battles are tougher.
- Appear multiple times in the mission list with different levels and scales with your party
- Units can be any class or any combination of classes. May fight against a Paladin/Warlock for instance.
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Bug Fixes and Changes
- Fixed issue where repeatable missions were not repeatable.
- Fixed Economy and Potion party upgrades (they weren’t doing anything. If you completed the missions it will adjust and work correctly for you after the next battle).
- Dice Game Crash Fixed
- Duo Challenge Fixed
- Removed situations where player is waiting for enemies to spawn so that the battle ends.
- Removed more instances of default hero name (after user changed name)
- When using a controller, default target is more consistent (will focus on ally or enemy depending on ability)
- Nivel 2 y 3 jobs no longer have increased JP costs for stat upgrades.
- Berserker JP requirements upgrades have increased (matched other Tier 2 empleos)
- Fixed issues with arrows going through floors
- Fixed issue with Charge not providing enough bonus accuracy
- Some ability icons have been replaced to have more similar styles and colors among classes
- Fountain may now include caster in AOE
- «Guarded» will appear when a character walks over a guarded tile
- Changed the 3rd Story Mission to not have reinforcements. Starting units are stronger.
- Moved repeatable Story Missions to Mission List instead of Challenge.
- Fixed issue where enemy job variety was not as random as intended. Expect more combinations of enemies on repeatable missions.
- Enemies won’t Ice Prison entire team
- When rotating the screen with a controller, Damage/Hit Chance will render in proper location.
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What to expect next
- Another job will be coming. Perhaps more.
- I will be working on a new game trailer and updating the website and steam page
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.