✅ Fuente verificada vía Comunidad Steam
- Título del parche: Parche 0.25 Beta Test and Roadmap to 1.0
- Fecha de lanzamiento del parche: Abril 17, 2024
The developer of Boons & Burdens has released a new update for the game on April 17, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
Parche 0.25 «Brillante!»
Parche 0.25 isn’t quite done cooking, but I’ve made significant changes to framerate, estabilidad, and optimization and I would love to know how they affect performance before the patch goes live. If you’d like to test out features and content extra early: Right click Boons & Burdens in your steam library, luego seleccione «Propiedades» > «Betas» e ingresa el código: «catmanapplebro»
You can join the discord here, to give feedback and chat: https://discord.gg/N34PwwuEYn
I still have more polish for sounds and visuals planned, but I’ve rolled the rest of that into future patches that add more content. Speaking of future patches and more content, I’ve mapped out the full roadmap to release from this point, and it looks like this right now (subject to change):
Roadmap to Release:
- Parche 0.30 – New Wizard Class (up next)
- Parche 0.40 – Dificultad 2 for Arena, New Enemies
- Parche 0.50 – New Boons
- Parche 0.60 – Dificultad 3 for Classic, New Burdens
- Parche 0.70 – New Cursed Boons
- Parche 0.80 – New Wizard Class
- Parche 0.90 – New Boons
- Parche 1.00 – Dificultad 3 for Arena (Modo sin fin), New Boss, Nuevos logros
Nota: new wizard classes will launch with alternate equipment to unlock, new unique boons, and achievements to unlock.
Quality of Life Features
- Your equipment and rings now show up in your inventory
- Synergy side bar in your inventory and boon shop allows you to better understand the types of upgrades you have. Nota: Rings and equipment do not yet work with this system
- Added animated icons above points of interest in the main menu hub
- Removed most intro texts for various zones of interest, updated some
- Added the ability to turn vsync on/off in the options menu
- There is now a confirmation popup when you try to surrender in game
- Inventory can now be opened in the shop menu during Arena
Art Updates
- The weapon rack now fills up with the staves you’ve unlocked
- More art will be updated in this patch, but it is not yet ready for testing
Mejoramiento
- Decreased memory usage of a variety of sprites and effects
- Reduced objects stored in memory during various phases of the game
- Optimized various routines and actions during combat in both modes, preventing unnecessary code from running when not needed
- The frame rate is now capped at 60fps, down from 120. Nota: This may seem counterintuitive, but the game was always simulating 60fps, and the higher fps cap may have been causing some weird video issues that my previous games didn’t have.
Insectos
- The invulnerable timer will no longer appear at your destination before you do during a Pyro dash ability
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.