✅ Fuente verificada vía Comunidad Steam
- Título del parche: Patch Notes for Apr 1
- Fecha de lanzamiento del parche: Abril 2, 2024
The developer of Artificer’s Tower Playtest has released a new update for the game on April 2, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
arreglar: Merchant can be killed by Erratic Essence!
arreglar: Mages are fleeing combat after nearly dying then running back into the fight…
actualizar: Reduced the number of footsteps that will be played at once
actualizar: Mage management windows will load large amounts of data over multiple frames
actualizar: Massive optimizations on large numbers of mages and enemies to keep framerates above 60 in large battles
arreglar: Several internally silenced crash bugs that could impact speed
arreglar: Tutorial pointer getting confused on building vs researching
arreglar: Window frames can be dragged off-screen
arreglar: Merchant window not allowing scrolling only key press
arreglar: Mages that are removed from the game from death allow the Mage Window to stay open causing all sorts of errors
arreglar: Mouse cursor staying active when in controller mode causing confusion
arreglar: Several grammatical issues in the tutorial
arreglar: Selecting rooms with the controller is awkward when the last room is off screen
arreglar: Game is starting with 0 volume on the master channel
actualizar: New UI tip when trying to build over a locked room in the tutorial
actualizar: Top left HUD design expanded to fit long research names
arreglar: Order panel text is a mess with long item names
agregar: New tip for promotions!
arreglar: Controller button guidance failing to map correctly on New Game – Pick Your Mages
arreglar: Selecting rooms with the controller when rooms are far apart requires too much precision
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.