✅ Quelle überprüft über Steam-Community
- Patch-Titel: 1.16.9 Beta
- Patch-Veröffentlichungsdatum: April 5, 2024
The developer of Pixel Composer has released a new update for the game on January 1, 2024. Hier sind die neuen Dinge, die Sie in diesem neuen Update erwarten oder ändern sollten. Diese Informationen wurden direkt aus der offiziellen Ankündigung auf Steam zusammengestellt.
- Improve project loading time.
- Improve rendering performance.
- Introduce compressed project file (.cpxc) extension for saving large projects. It should work like a normal save file except the content is non-human-readable.
- Updated default collection and getting started projects.
Schnittstelle
- [noparse][Preview Panel] Add real fps display[/noparse]
- [noparse][Graph Panel] Improve interface performance.[/noparse]
- [noparse][Graph Panel] Entering group now uses Shift + Double click.[/noparse]
- [noparse][Animation Panel] Add context menu for expanding, and collapsing all properties.[/noparse]
- [noparse][Animation Panel] Add button for hiding node label.[/noparse]
- [noparse][Animation Panel] Automatically hide the view control button when overlapped with animation tools.[/noparse]
- [noparse][Group IO order] Improve interface.[/noparse]
- [noparse][Rotator, Rotator range, Rotator random] Hold CTRL while dragging the textbox will snap the value by 15 Grad.[/noparse]
- [noparse][RangeBox] Now show the proper label.[/noparse]
- Mappable parameters now use rangeBox instead of vectorBox.
- Update sliders in popup dialogs.
- Add hotkey to tooltips.
- Add er… Einstellungen.
Knoten
- Rework group IO order (wieder). Order now based on group order setting and remove input priority.
- Some Area data now use fractional units by default.
- Angle is now a floating value.
- [noparse][De-stray] Add iteration, strikt, and mask properties.[/noparse]
- [noparse][De-corner] Add iteration, different corner detection types, and mask properties.[/noparse]
- [noparse][Stripe] Add AA option.[/noparse]
- [noparse][Stripe] Add progress property.[/noparse]
- [noparse][Stripe] Add palette render mode.[/noparse]
- [noparse][Checker Board] Add smooth, AA rendering properties.[/noparse]
- [noparse][Zigzag] Add smooth, AA rendering properties.[/noparse]
- [noparse][Cellular, Flow, Fold, Gabor, Simplex, Perlin, Extra Perlins Noise] Add rotation property.[/noparse]
- [noparse][Cellular Noise] Add a tiled pattern (set as default), the previous „uniform“ pattern will imply no tiling.[/noparse]
- [noparse][Group output] Now show surface content.[/noparse]
- [noparse][Kamera] Complete rework, will not be compatible with the previous version.[/noparse]
- [noparse][Kamera] Remove background data, all surfaces will be connected to the elements section.[/noparse]
- [noparse][Kamera] Parallax and depth of field is now a separate value per element.[/noparse]
- [noparse][Kamera] Replace fix position toggle with positioning mode supporting 2 Modi: fix to space or fix to camera.[/noparse]
Käfer
- [noparse][Preview Panel] Fix the toolbar menu disappearing when not inspecting any nodes.[/noparse]
- [noparse][Preview Panel] Fix panel not responding when open multiple panels at the same time.[/noparse]
- [noparse][Preview Panel] Surface array with size 1 won’t display the array selector.[/noparse]
- [noparse][Preview Panel] Improve preview gizmo rendering.[/noparse]
- Fix the multiline vectorbox background not showing up, and use the wrong label.
- [noparse][Animation Panel] Fix lines and frame numbers clipped incorrectly when panning.[/noparse]
- Fix area type error on non default modes.
- Fix errors when using expressions.
- Fix mask invert not working.
- Fix error when duplicating group.
- [noparse][TextArea] Fix comment stop highlighting with text wrap.[/noparse]
- [noparse][Group] Fix separator render with toggle.[/noparse]
- [noparse][Particle] Fix cache persists when changing dimension from an external source (z.B. global dimension).[/noparse]
- [noparse][Armature Bind] Fix error when using bind data.[/noparse]
- [noparse][Armature Pose] Fix the preview editor not to scale and rotate the bone properly.[/noparse]
- [noparse][Area wrap] Fix crash on create.[/noparse]
- [noparse][Cemera] Fix node display content over the previewing surface.[/noparse]
- [noparse][Wav file in] Fix playback not resetting when the timeline is looped back to the beginning.[/noparse]
- [noparse][Wav file in] Add a warning when the loading file has a different size than the defined package header.[/noparse]
Erfahren Sie mehr über dieses neue Update, Überprüfen Sie die oben genannte offizielle Quelle.