This guide will show you the recommended build that you can try in Nova Drift to reach wave 400.
Einführung
A common reaction to the Enemies 2.0 update is to call it unfairly difficult. I disagree. If you don’t mind making use of the strongest tools the game offers, you’ll be able to deal with anything it throws at you, which makes for a fun challenge. Dann, dying is almost always the result of your mistakes, which is the highest praise you can give to a roguelike.
Almost everything this build uses was nerfed at one point or another. Es stellt sich heraus, it’s still possible to assemble a more than a competitive powerhouse. Kudos to Jeffrey for not nerfing stuff into oblivion.
Der Build
Körper: Ingenieur
Schild: Amp
Waffe: Salve
Core mods to prioritize early
- Ataraxia (for exp gain)
- Magnitude tree
- Targeting tree without Homing Strike
- Rapid Fire tree
- Velocity, Snipe
- Explosionsradius, Concentrated Blast
- Bravado
- Ally Specialist
- Grandeur (5-8 gesamt, with eventual Explosive Growth ideally)
Rest of the core mods
- Propulsive Munitions
- Offenbarung + Amoklauf
- Meisterschaft
- Improved Thrusters tree without Streamline, Warp Strike
- Kinetic Boost tree without Celestial Lance
- Flash Shielding, Shield Cooldown, Tempest Break
- Hull Strength tree
- Skirmish tree without Blitz
- Ally tree without Evasion
- Interceptor tree without Outmaneuver
- Priority Zero tree
Optional and luxury mods
- Antimatter Rounds
- Rancor
- Streamline, Leaf on the Wind
- Blitz
- Elegant Construction
- Effizienz
- Volatile Shields
- Adaptive Armor tree
- Stabilization tree, Apotheose, Displacement
- Quantum Decoherence
- Trotz
Explanation for Some Mod Choices
Emergency Systems
The inconspicuous centerpiece of this build and the biggest change from old Wingman builds. In 2.0, the worst threats do high burst damage, insbesondere, these delightful fellows:
Almost a second of invulnerability on having our shield broken gives invaluable opportunity to avoid many otherwise certain deaths.
Tempest Break
Given 1, the shorter our shield’s cooldown the better. Other perks are welcome too.
No Apex Machinery
Emergency Systems don’t work with Shielded Constructs. We don’t need it anyways, our Allies are strong enough as is.
No Overseer
Nowadays it only gives +1 to advanced constructs, so not much point in giving up our weapons for another Ally, and considering 3, we’d have to take a filler mod too. Im Allgemeinen, two Allies clear out small fry by themselves just fine, so keeping our weapons means we can stockpile rockets to deal with bosses or other particularly troublesome waves.
Zusätzliche Tipps
Wie gewöhnlich, for improved consistency, you can take Research first to banish useless mods.
Always try to be moving around in the central part of the battlefield to have time to react to dangers from any direction, but having taken Warp Strike don’t be afraid to escape various nasties by screen wrapping.
Avoiding dangers is by far the top priority, especially while the shield is broken. Shoot once you get in a safe-ish position, and dont fret about losing some exp orbs.
Das ist alles, was wir heute dafür teilen Nova Drift Führung. Dieser Leitfaden wurde ursprünglich erstellt und geschrieben von Xpym. Für den Fall, dass wir diesen Leitfaden nicht aktualisieren können, Sie können das neueste Update finden, indem Sie diesem folgen Verknüpfung.