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- Patch-Titel: Aktualisieren – v1.0.4 Bug Fixes and Improvements
- Patch-Veröffentlichungsdatum: April 11, 2024
The developer of Nightmare: The Lunatic has released a new update for the game on April 11, 2024. Hier sind die neuen Dinge, die Sie in diesem neuen Update erwarten oder ändern sollten. Diese Informationen wurden direkt aus der offiziellen Ankündigung auf Steam zusammengestellt.
Hallo, It’s Maetdol Games.
We have fixed reported bugs and made several improvements.
About v1.0.4 updates.
*Major Updates
Improved Area Display
The area of attacks that can and cannot be parried is now clearer.
Natürlich, you will have to check for attacks that do not display area yourself!
Improved Bosses
The area of some boss patterns whose areas were not displayed have been displayed, and the difficulty of some bosses has been lowered.
Please check below for more details!
Modified Statue Designs
The designs of some statues have been modified so that you can guess what the effect will be based on the design of them.
Improved Reforger
The way Reforger is used has been modified.
Jedoch, if you select a weapon, you still cannot cancel it, so choose your weapon carefully!
Erosion Tutorial
If you have an eroded weapon, the erosion effect is applied regardless of the weapon you are equipped with.
Jedoch, most players are unaware of this.
When you first obtain an eroded weapon, an explanatory UI will appear.
Improved Totems
We have improved the performance of some unusable or weak totems.
Please check below for more details!
*Fehlerbehebung
- Fixed an issue where the game sometimes crashed during No. 997 Schlacht.
-> Although it is not certain because it is difficult to reproduce, the part that was presumed to be the cause of the issue has been fixed.
-> If crash occurs again, please report it! - Fixed an issue where no data was left to Resume when the game crashed.
- Fixed an issue where sometimes the door would not open even if all enemies in the room were killed in ‚Slumbering Sun Empire‘.
- Fixed an issue where Weapon: ‘Schild’ only attack second and third hit.
- Fixed an issue where the twins with the effect of Curse: ‘Unsterblich’ are revived, become invincible when they receive the effect of Curse: ‘Unsterblich’ wieder.
- Fixed an issue where the armadillo kept rolling without hitting the wall
- Fixed an issue where the player’s angle was distorted when defeating Regina while being suppressed by her.
- Fixed an issue where Regina’s 2nd phase’s sound of the spinning spear of suppression pattern was torn.
- Fixed an issue where the barrier was abnormally obtained while possessing Totem: ‘Transformator’.
- Fixed an issue where Totem: ‘Corpse Bat’ moved strangely.
- Fixed an issue where projectiles would damage the player when parrying guided projectiles while possessing Totem: ‚Kaleidoscope‘.
- Fixed an issue where keys input in the UI were inputted at the same time as returning to the game.
*Fähigkeiten
- Fähigkeit: ‘Dirty Attack’ ATK increase – 5% / 10% -> 7% / 15%
- Fähigkeit: ‘Hard Skin’ DMG Taken reduction – 10% -> 12%
- Fähigkeit: ‘Exploit Weakness’ duration fixed to 3s, ATK increase 10% / 20% / 30%
- Fähigkeit: ‘Gehirnerschütterung’ parry stun duration increase – 0.25 / 0.5 / 0.75s-> 0.2 / 0.4 / 0.6S
- Fähigkeit: ‘Berserker’ applied HP – unten 30% -> unten 50%
*Feinde
- Number of baby maggots summoned when a maggot dies – 4 -> 3
*Bosse
- Display Lupus’s breath area
- Modified so that Don Sagnan does not continuously attack until a certain HP is reached.
- Display Don Sagnan’s laser area
- Increased waiting time between press/coil patterns for Perpetual Energy Device
- Display Perpetual Energy Device’s laser area
- Display No. 997 phase 1’s continuous stomping area
- Display No. 997 phase 1’s jump attack area
- Display No. 997’s suppression charge area
- Increased waiting time for Regina phase 1 Und 2 rush follow-up attacks
*Totems
- Totem: ‚Lupe‘ CD- 4 rooms -> 60S
- Totem: ‘Corpse Bat’ summon chance – 40% -> 50%
- Totem: ‘Noble’s Cloak’ Wirkung – Reduces HP DMG Taken by 70% -> Reduces DMG Taken by 25%
- Totem: ‘Defense Matrix’ Dauer – 10s-> 15S
- Totem: ‘Twisted Heart’ Max HP increase – 180 -> 200
- Totem: ‘Berserker’s Dolch’ applied HP – 30% or below -> 50% oder darunter
- Totem: ‘Slime Barrel’ CD- 15s-> 8S
- Added wall climbing effect using up and down keys to Totem: ‘Spider Gloves’
- Totem: ‘Tänzer’S Blade’ Dauer – 10s-> 13S
- Totem: ‘Thorn Leash’ HP restoring amount 5 -> 10
- Totem: ‘Feed for Friends’ ATK and ATK Speed increase – 20% -> 30%
- Totem: ‘Miracle Grow’ MaxHP increase – 10 -> 13
- Totem: ‘Warm Coat’ HP restoring amount – 8 -> 6%
- Totem: ‘Armadillo’s Carapace‘ CD- 40 seconds -> 20 Sekunden
- Totem: ‘Leere Flasche’ blood storage limit – 30 -> 50
- Totem: ‘Hextech Battery’ SP charge amount – 15% -> 20%
- Totem: ‘Wecker’ activation chance – 20% -> 30%
- Totem: ‘Grim Scythe’ execution chance – 1% -> 2%
- Totem: ‘Yongbong-tang’ Max HP increase – 15 -> 20
- Totem: ‘Explosive Seed‘ damage increased
- Totem: ‘Engelsflügel’ effect modified
-> Falling speed decreases while holding the jump key -> You can dash in the direction of the movement key - Added an effect that increases ATK by 15% when Active Totem is on CD to Totem: ‘Klebebombe’ .
- Number of Totem: ‘Curse Doll’ Nägel – 3 -> 2
-> The total damage is the same.
*Traces of Nightmare
- Blessing: ‘Grand Rejuvepill’ HP Recovery amount 30% -> 20%, DMG Taken reduction 20% -> 15%
We are running a Nightmare: The Lunatic Discord, so please join us!
Alptraum: The Lunatic Discord
https://discord.gg/6hw6TTyvBg
Danke!
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