For those too stubborn to lose when they’re supposed to; an outline for a build capable of taking down the Garden of Eden gunship, tested in RPG Master mode.
Strategie
This assumes you have already beaten Alice in the Training Grounds as the Celestial Ring she gives you in combination with the Rage Walker armor is an influential factor of surviving this battle.
What i’ve found to work is first a combination of buffs to party before battle starts (use whatever you can unless it causes berserk… don’t do that); followed by debuffs to the gunship, giftig, and aftershock during.
Secondly utilizing the MC’s time warp limit break, using adrenaline, then full break to reduce the gunship’s defenses further, then adrenaline again just in case the need to improvise arises.
Bessie’s Super Shotgun stacked with as much damage as possible; along with Ray in her celestial rage mode, utilizing Ultima Fury with False Promise leading into Immortality just before False Promise wears out to withstand the gunship’s Annihilation skill. Bessie typically goes down during the first attack; what matters is she applies aftershock at least twice before that happens.
The MC guards during the onslaught unless Ray needs additional breathing room for an extra False Promise followed by Immortality. If so then the MC heals Ray so she can use her celestial skills again; most of the time this can only be pulled off once as there usually isn’t enough time to revive the MC once sacrificed.
Suggested Build
Consider the following builds for the occasion; I will only mention the most important details unless there are questions, and if there is constructive criticism please do share.
Bessie: (Inspiration from Bessie the Exterminator Build by Suyryuu)
Waffe – Super Schrotflinte – Piercing damage hits twice for 75% damage with 33% chance of hitting
viermal.
Rüstung – Shadow of the Succubus (Stufe 6) – Charm effect to lower gunship attack by 18% Und
increasing damage it takes by 25%.
Zubehör – Critical Queen (Mythic) – 10% chance for quadruple attack, +40% critical rate, Und
+50% kritischer Schaden.
Succubus Ring – +8% attack and to enable succubus form permanently to guarantee
applying toxic and aftershock.
Succubus Ring could be substituted for Sugar’s Blessing so there is a chance
of applying aftershock at least.
Segen – Bessie – 40% Chance for additional damage.
Xyla – +15% Angriff und +12% crit rate.
Blackjack – +15% Critical Chance and +50% Critical Damage.
Überflieger – +100% Critical Rate, +100% Critical Damage, Und +100% TP Charge Rate.
Ray: (Celestial Rage Build)
Waffe – Ultima Weapon – +20% Magischer Angriff
Rüstung – Rage Walker (Stufe 5) – +30% Magischer Angriff, +50 TP per turn, permanently unlock her Fury
Skillset.
Zubehör – Celestial Ring – +6 Magischer Angriff, enables Celestial Form *This enables use of both
Fury and Celestial Skills at same time.*
Ultimate Undies (Mythic) – +25% Maximale HP, +14% Magic Attack and +75% Schalter
Angriffsrate
Segen – Champions Belt – +12% Statistiken
Kesia – +300% Hit Rate, +40% attack/magic attack
Lyra – Additional turn at start of battle
Death Lord – +10% Angriff, 2,000,000 damage cap
MC: (Mostly taken from Invincible MC build by DrBright)
Waffe – Nutcracker – +8% Statistiken
Rüstung – Sentinel Suit (Stufe 6) – Gewinnen 20% HP as barrier every turn, +50% counter rate, -% Beweglichkeit,
counterattack is double hit laser
Zubehör – Champion’s Aegis (Mythic) – +15% Verteidigung, +10% party defense, +5% party agility,
+4% HP Regen, +15% counter rate, +20% Ausweichen
Stone Shield – +25% maximale PS, Verteidigung, and magic defense; -15% Beweglichkeit
Segen – Liada – +65% physical/magical defense penetration, +100% critical evasion
Hides-in-Barrel’s – 100% Gegenangriffschance, +2 counterattacks per turn
Francesca – +1% lifesteal, can lifesteal above max hp, spiegelt 5000% +100% von
defense of damage received
Automatron – +10% damage resistance, 300% guard effect, 300% target rate
Die Belohnung
Its a Ribbon that protects against Blind, Schweigen, Gift, Schlafen, Berserker, Verwirrung, Charmed, Schlafen, Langsam, Tod, Giftig, and Zombie.
I was level 88 when I finally figured this formula out, honestly could have stuck at level 61 where I started knowing what I do now.
Its been years since i’ve felt compelled to overcome a battle I wasn’t meant to win; thank you TwistedScarlett60 for such a fun and memorable experience.
Das ist alles, was wir heute dafür teilen Monstermädchen 1,000 Führung. Dieser Leitfaden wurde ursprünglich erstellt und geschrieben von Dimfire. Für den Fall, dass wir diesen Leitfaden nicht aktualisieren können, Sie können das neueste Update finden, indem Sie diesem folgen Verknüpfung.
Sa serais bien un build comme ça pour battre FRANSKEKA la centor de l’arène elle est pas tuable ou si on réussi a la battre a zero et on creuve sa compte comme un gameover et non une victoire.