The Land of Narr is a troubled one, and the largely unexplored Territory of TOTEM ISLAND is no exception. Each Scenario features a new ENEMY as well as many you have already encountered.
ENEMIES are divided into two groups: PRIMARY monsters spawned from ENEMY TOTEM located on either side of your CAMP, and various SECONDARY natural dangers which live in the wild.
Your goal is to defeat all ENEMY TOTEM and their spawn. Use your Military Units to your advantage: Wenn die BATTLE FLAME is charged, you can rally your troops and lead them into battle!
PRODUCTION UNITS
FARMER
FARMERS provide the ESSEN required to sustain your KINGDOM, and press your attacks forward. Always make sure that your ESSEN output is above your USAGE. Will attempt to FLEE Wann ENEMIES are sighted, but cannot DEFEND.
LUMBERJACK
Der LUMBERJACK bietet MANA sowie die LUMBER erforderlich BUILD / UPGRADE Strukturen. Der LUMBERJACK range is limited to the borders of your CAMP. Will attempt to FLEE Wann ENEMIES are sighted, but cannot DEFEND.
MINER
MINERS provide the STONE Und IRON erforderlich BUILD / UPGRADE Strukturen. Will Auto-Select either STONE QUARRY oder IRON MINE based on current inventory. Will attempt to FLEE Wann ENEMIES are sighted, but cannot DEFEND.
BUILDER
BUILDERS BUILD, UPGRADE, Und REPAIR structures. REPAIRS are prioritized over BUILDS über UPGRADES. Up to 2 BUILDERS can co-operate on the same task. Will attempt to FLEE Wann ENEMIES are sighted, but cannot DEFEND.
COMBAT UNITS
DOG
Der DOG helps DEFEND Die FARMERS aus PESTS.
Sie DEFEND Also, but cannot hold out forever.
Only 1 DOG is allowed at the same time!
ARCHER
ARCHERS DEFEND Und PATROL the area around your outer WALLS, and provide cover to retreating Units. Wenn die BATTLE FLAME Ist ACTIVE, this Unit will follow you into battle and provide cover while you destroy ENEMY TOTEM.
SWORDSMAN
SWORDSMAN DEFEND your outer WALLS, intercepting small groups of attackers, and provide cover to non-combat Units. Wenn die BATTLE FLAME Ist ACTIVE, this Unit will follow you into battle and help destroy ENEMY TOTEM.
MAGE
MAGES are most useful for TOWER DEFENSE. Make sure that they have an escort, because they aren’t much good alone on the ground. MAGES have a unique SPELL available for each TOWER Eben. This Unit will NICHT respond to the BATTLE FLAME, but will remain at their post.
SPEARMAN
SPEARMAN PATROL the area between your outer WALLS, clearing PESTS wie zum Beispiel SNAKES Und FIRE BEES, sowie DEFENDING WALLS during an attack. They prioritize their PATROL, so make sure that you have enough of them.
STRUCTURES
Structure in the game are divided into 4 Kategorien: RESSOURCEN, DEFENSIVE, OFFENSIVE, Und ANDERE.
RESSOURCEN
HAUS
Dein HAUS heals nearby injured Units, allows you to purchase TOOLS, and spawns the PEASANT Unit which will find the nearest TOOL. Upgrading the house will increase PEASANT spawn frequency and increase Unit heal rate.
Der HAUS is also required to build the BLACKSMITH.
FARM
Primär ESSEN source for your KINGDOM, FARMS require FARMERS to tend the crops. Increasing the Farms level will either add additional WORK SLOTS or boost the productivity of each slot.
A Level 1 FARM has 3 WORK SLOTS, a Level 2 FARM has 5 WORK SLOTS, a Level 4 FARM has 7 WORK SLOTS.
MINES
Dein KINGDOM erfordert IRON for Units and STRUCTURES, and this is where you get it. Just train some MINERS and make sure they have someone / something to defend them.
QUARRIES
Dein KINGDOM erfordert STONE for Units and STRUCTURES, and this is where you get it. Just train some MINERS and make sure they have someone / something to defend them.
DEFENSIVE
WALLS
Depending on your current BUILD LEVEL dein WALLS can be built from WOOD, STONE, oder IRON. WALLS also provide SLOTS für ARCHERS to defend from. The higher the Level, desto mehr SLOTS Die WALL hat. Jede WALL Level has a maximum number of hit points, which can be restored by BUILDERS making repairs.
TOWERS
TOWERS provide SLOTS for your MAGES to defend from. The higher the Level, desto mehr SLOTS Die TOWER hat. Früh TOWERS are still within reach of larger ENEMIES and flying PESTS, so your MAGES can still take damage. Depending on your current BUILD LEVEL dein TOWERScan be built from WOOD, STONE, oder IRON.
OFFENSIVE
CATAPULT
Der CATAPULT is a powerful addition to the Level 5 TOWER! Das TOWER no longer requires MAGES to defend, just 1 BUILDER is needed to deal a devastating blow to the Enemy by launching discarded MINE Und STEINBRUCH debris! They do need to be reloaded so they wont solve all of your problems, but a CATAPULT will certainly thin the attack wave significantly!
HERO COLUMN (THE BATTLE FLAME)
When charged, Die BATTLE FLAME calls all nearby COMBAT UNITS to follow you into battle. Use this to launch your attacks on ENEMY TOTEM located on either side of your CAMP.
Der BATTLE FLAME is only temporary, when it is gone your troops will return home!
ANDERE
TELEPORT TILES
Allows instant travel to any other TELEPORT TILE in deinem KINGDOM. There is one TELEPORT TILE located at your HAUS, und es gibt BUILD MARKERS placed on each side of your CAMP. While standing on the TELEPORT TILE, face the destination and LEFT-CLICK on the base.
BLACKSMITH
Kaufen UPGRADES which increase TOOL Stärke, and effectiveness of your COMBAT UNITS. This will consume 1 BUILDER, who is required to operate the shop. Der BLACKSMITH is also required to train the SWORDSMAN Und SPEARMAN Einheiten.
ENEMY TOTEM
The source of the Enemy Attacks are the Totem located on either side of your Lager. Each Totem spawns a different Enemy Type related to the current map region where you are located. Destroy all of the Totem Und Spawned Enemies to win the level.
ENEMIES
Es gibt 2 type of ENEMIES: NATURAL Und SPAWNED.
SPAWNED
GOBLINS
Small but fierce forest-dwelling creatures, wielding daggers with quick leathal swipes.
KOBOLDS
Kobolds are medium-sized creatures, employing quick and powerful spear thrusts to ruin your day.
ORCS / GREAT ORCS
The large cave-dwelling Orc clans aren’t very fast, but speed isnt everything if you only need one shot.
SKELETONS
Undead enemies–victims from forgotten battles of ages past, cursed to walk for all eternity.
NATURAL
SNAKES UND GIANT WORMS
Watch your step in the forest. You never know what is just beneath the grass.
FIRE BEES UND WASPS
Nasty little pests. They arent much of a threat alone, but large swarms can be deadly.
BAT / GIANT BAT
More of an annoyance than a threat, these vermin are found mostly in caves.
SPINNEN
Found in Caves and Dungeons. KILL IT! KILL IT WITH FIRE!
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