From what I’ve tried and changed through testing, this method is one of the best ways to get a lot of gold quickly. It lets you reach the prestige level in less than two hours, even if you’re starting from scratch.
Overview and Recommendations
Getting a lot of gold efficiently in this game can be tough because it involves dealing with traps, navigating tricky situations, and avoiding hazards. Even though this method is pretty simple, it provides a starting point for you to experiment with and increase your gold earnings in a short time.
Here are some things you’ll need or should consider:
TNT: You’ll use TNT to blow open doors that have treasure and gold behind them. It accounts for about 30% of the gold you get during each expedition.
A Cat: To unlock this pet, you need to reach a prestige or complete weekly challenges. The type of cat doesn’t matter; it’s a matter of personal preference. Having a cat lets you survive one deadly blow from hazards or traps (excluding pits). This gives you some extra leeway if you make a mistake, so your average gold earnings per expedition stay consistent.
Solo Play Experience: To get the most gold quickly with this method, it’s best to play solo. Be ready for unexpected surprises, noises, and challenges when playing alone. Even if you set the game to „finders keepers“ for multiplayer, playing solo still gives you a better gold output for the time you spend.
Settings and Difficulty
Um zu beginnen, when choosing between the two versions of this tomb, the Cursed Sand Ruins map is the faster option. It’s closer to the van compared to the Crypt of the Great Pyramid. The goal here is to minimize the time spent both inside and outside the tomb, which is why this map is recommended. You should set the difficulty to Brutal, as it offers the highest increase in gold output among all the difficulty levels. Jedoch, Hard or Normal difficulty is acceptable too, as it reduces the number of zealots that appear, though zealots won’t be your primary concern when exploring. With the customized settings, the difficulty level has minimal impact on your success.
Jetzt, let’s focus on the crucial settings:
- Medkits: AUS – Medkits won’t make a difference when your health is modified, which is part of this setup for maximum gold collection.
- Timed: 6 MINUTES – You can increase this to 9 minutes for your initial attempts to get a feel for the speed and difficulty adjustments, Aber 6 minutes will always provide enough time for solo play.
- Locked Chests: AN – Banishing is not ideal for the consistency and efficiency of an expedition, so having the chests locked won’t negatively affect your progress.
- Starting Health Points: 1 – This modifier means you’ll die in one hit from any damage, but the cat’s ability comes in handy here. While keeping the percentage increase from this modifier, the cat allows you to take an extra hit before dying. This is helpful for some traps that can be tricky or unexpected. You can increase this if you prefer for your first few expeditions and then reduce it back to 1 once you feel comfortable.
- Blessing of Osiris: AUS – The Blessing isn’t useful for these expeditions, especially considering the time-consuming cutscene that plays when you die. It takes around 30 Sekunden, and with the timer still counting down, leaving it on does more harm than good.
- Spirit Interaction Frequency: LOWER – The method used here doesn’t require you to enter the inner tomb, even though there’s gold inside it. It can provide additional gold, but only if you gather all the evidence in time and unlock it. Once the inner tomb is opened, the timer stops, giving you extra time for the expedition. Jedoch, note that it can decrease your overall gold output over time because it takes extra time. Collecting evidence while searching for gold is not very productive and may not always provide an answer in time to open the inner tomb. If you can multitask and efficiently collect gold and evidence, combining some strategies from 3-minute timed expeditions for evidence gathering, it might potentially yield more gold. Trotzdem, the average gold per minute you collect won’t increase significantly regardless.
When you’ve applied all the modifiers with their recommended options, here’s what you’ll have:
The combined percentage increase from these modifiers is 77% (although you won’t be taking the relic unless you really want to, so it’s technically 65%). When combined with Brutal difficulty, this results in a 95% increase in both gold and XP.
Expedition
Once you’ve started your expedition, quickly head to the tent area and open your backpack. Even with just five inventory slots, you should be able to gather everything you need to maximize your gold in the 6-minute time frame. Grab the torch, photo camera, TNT, tablet, and metal detector; all five of these items can be essential. If you have extra inventory space, you can consider adding some evidence-gathering items or tools to your belt to assist you.
As soon as you enter the ruins, the timer begins ticking. Your goal is to complete as many objectives as possible while exploring, including prison chambers or treasuries if their levers are not within the inner tomb. Gold is your primary focus, but rare treasures and documents can significantly boost your earnings due to the percentage bonus. In the Cursed Sand Ruins map, you can find rare treasures in the following locations:
- One of the boulder traps
- At the Royal Mummy room
- At the Hieroglyphs Room
- In the Treasury
- In the Prison Chamber
You’ll always find at least one rare treasure and document behind the destructible door, ensuring each expedition yields at least one of each. Rare treasures don’t require inventory space, but your offhand should not already have a rare treasure in it (you need to deposit them one at a time).
Documents can be found in various locations throughout the tomb, except in default hallways, dead-end hallways with or without pedestals, and sarcophagus-lined hallways. This exclusion also applies to the inner tomb and the lower-level entrance since they don’t have these features. Documents can be located in:
- Stone railings near pits.
- Stone railings in corner rooms (connectors between two hallways or rooms with a statue in the corner).
- Stone railings in the Royal Mummy room or a connected mummy room (rooms connected to two pathways with an opened tomb containing a mummy in the middle).
- On tables in the Hieroglyph Room or Prison Chamber.
- On the floor in the Hidden Treasury.
- Any special dead-end room that is not a hallway variant (statue rooms, tomb rooms, portal rooms, usw.).
- At the base of one of the four mummies in the four-way room with a statue in the center.
Keep in mind that documents can be challenging to spot without a flashlight and require a keen eye. Each collected document provides a significant gold bonus when placed in the tray outside the tent, alongside rare treasures. Having increased inventory space is valuable here because you can collect up to five documents with the settings for this expedition.
Objectives can earn you valuable gold bonuses, so it’s essential to complete them as you explore the tomb. Here are the locations of objectives for your convenience:
Remains:
- In the sarcophagi that connect to the default hallways (note that they don’t always contain a mummy, but they are the most common source of remains).
- In the dead-end Sarcophagus Room, either in the single upright sarcophagus or within the ones on the floor.
- In the four-way room with a mummy in each corner.
- In the two-way room with a mummy in the center.
It’s worth mentioning that, meiner Erfahrung nach, the sarcophagus in the prison chamber on this map variant has never contained a mummy, so it was excluded from this list.
Past Explorations:
- In the four-way room with a pit in the center.
- In the dead-end spike pit room.
- In the prison chamber.
- On the other side of the spike maze.
While remains in the lower level do count, they are excluded in this expedition since it doesn’t involve banishment or the relic.
The Royal Mummy spawns only in a specific dead-end room, where both the rare treasure and a document have a chance to spawn.
Hieroglyphs always spawn in a dead-end room with a table and a baboon statue. This room also has a chance for a document and/or a rare treasure to be located.
If the Hidden Treasury appears during your expedition, it will always be at a dead-end hallway behind a fire pedestal.
Here are some possible lever locations, but this list may not cover all of them. Don’t rely on it for 100% of lever locations; it’s meant to be a guide for locating them easily:
- In the starting room of the ruins, bordering any of the four walls.
- In the four-way mummy room.
- Behind a fire pedestal at a dead-end hallway (which could also potentially be a hidden treasury location in rare circumstances).
- In the middle of a swinging-ax trap hallway.
- In the two-way hallway with a mummy in the middle.
- In the Royal Mummy room.
- On the other side of the spike maze room.
- In the inner tomb (the radar can display this if you approach the inner tomb closely enough for it to appear on the radar, but don’t expect it to be there every time).
Your goal is to complete as many objectives as possible without opening the inner tomb. Ab und zu, you may encounter bugged objectives, such as a royal mummy objective without one spawning or more documents than those that end up spawning, but these are quite rare and have minimal impact on your overall output.
While looting the tomb, you may still come across evidence. Falls Sie es wollen, you can mark it down, as it might contribute to your ability to open the inner tomb. The increase isn’t significant, but it’s up to you whether you want to track it.
Abschluss
I hope your first expedition in the quest for gold was successful, and you received a reward similar to this:
While the timer only provides a percentage bonus if you retrieve the relic, it’s still useful to have it to gauge how quickly you can become with this method. It serves as a reminder of the pace you should maintain when collecting gold.
That’s the complete guide for plundering the Cursed Sand Ruins. If I missed anything in any of the lists, please feel free to leave a comment or ask for further clarification.
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