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- Patch-Titel: Patch 0.1.37
- Patch-Veröffentlichungsdatum: April 8, 2024
The developer of Fairytale Fables has released a new update for the game on April 8, 2024. Hier sind die neuen Dinge, die Sie in diesem neuen Update erwarten oder ändern sollten. Diese Informationen wurden direkt aus der offiziellen Ankündigung auf Steam zusammengestellt.
New patch (0.1.37) is out with a lot of balance changes! 🙂
Patch Goals:
- Move cards closer to desired power level to smooth out power levels
- more gradual power-level of cards, with less powerful tempo cards and shorter durations
- making cards broader and more playable more often
New patch is out on the steam beta branch 🙂
Instructions how to switch to the beta branch and back are in #faqs-and-info channel on discord.
Neu:
- New keyword: Lingering: If I die, other characters keep the buff they have from my Aura or Boost for the fight.
- New keyword: Ziel:Niedrig: I try to attack a character with less hp than my attack.
- New item: Weak Magnet. 4/0 Eben 4: 3 Gold. My Wearer has Target:Niedrig.
- You can target shop characters with targetable spells.
- New setting for hover delay.
Gleichgewicht:
Allgemein
- Removed free roll. This will be tested to make decisions in shop matter more and increase player agency by reducing high-roll potential of everyone in the lobby.
- Increased hand size to 6
Helden
- Bearskin: 1×2 -> 0x2
- Umarmungen: Aura +2/1 -> +2/0 (could also do +1/1 but that feels very low for me rn – could do 0x2 -> 1×2 Dann)
- Fischerkönig: The first time you reach level 5 choose a Ebene 5 treasure from 4 Entscheidungen.
- Fortuna: moved to Chaos
- Merlin: Jeder 3 -> 4 Zaubersprüche.
- Odin: 0x3 -> 0x2 and added „When you cast a spell on a character give them +1/1 permanently.“
- Sphinx: When you have exactly 1 mana and 0 Gold, your spells are free. (0 Mana – could do infinite spells 😀 )
Charaktere
- Apprentice Owl: 1/1 -> 0/1
- Baby Monkey: removed
- Bored Farmboy: Changed to „Dying Breath: Give characters behind me +2/2 Food stats.“
- Cat Angel: 3/4 -> 2/3 and new ability: „When you sell me, if you have at least 1 Mana, erhalten +1 mana.“
- Freed Prince: 4/3 -> 3/3
- Happy Retriever: 0/1 -> 1/1, Aura +2/1 -> +1/1 and buffs all animals
- Shield Page and Sword Squire: 0/3 -> 0/2
- Tracking Dog: 1/1 -> 2/1
- Armored Egg: Dies permanently after 3 -> 2 deaths
- Demon Harbinger: 4/4 -> 3/3
- Demon Sprite: removes stats from non-demon -> non-evil units.
- Guardian Angel: 4/4 -> 3/3
- Impatient Farmer: 4/4 -> 1/1, erhalten 8/8 -> 10/10 Food stats on buy, Preserve 40% -> 25%
- Pirate Cook: Entrance food +6/6 -> +5/5
- Pirate Gunner: Geben +3/2 -> +2/2 to character in hand
- Ploughman: 1/8 -> 1/7 and now triggers off spells.
- Puck: 2/3 -> 1/2
- Snow White: 3/5 -> 2/4
- Der Narr: 2/2 -> 7/2
- Young Kappa: 4/4 -> 2/6
- Young Yellowbark: 0/5 -> 0/6
- Adventuring Husky: +3/3 -> +2/2 for each position.
- Back Protector: 0/25 -> 0/15
- Havi: Aura +6/7 -> +5/5
- Pferdedieb: 2/3 -> 4/4
- Little Mermaid: Added Monster tag, 3/9 -> 5/9
- Milkwoman: Preserve 50% -> 20%.
- Motte: Schub: +2/1 -> +4/2
- Muddy Oceancrab: 12/5 -> 8/5
- Rapunzel’s Prince: Eben 4 -> 3, 5/2 -> 4/2 and Boost: +2/4 -> +2/2
- Sinbad changed to buff all units in hand and 7/5 -> 4/4
- Yuk the Yak: 1/1 -> 3/3
- Crystal Sage: +2 -> +1 Angriff.
- Dr. Watson: Schub +2/2 -> +3/2
- Frankenstein’s Monster: added Unyielding
- Galahad: +10/6 -> +8/4
- Heumacher: Eingang +5/3 -> +3/3
- Hermes: 14/5 -> 15/5
- Pirate Monkey: buffs other pirate monkeys again (but no cascading stats when summoning 2 auf einmal)
- Star Child: removed gold restriction. Stars trigger after 7 -> 5 Angriffe.
- Tempi: Entrance -> Aura
- Angelic Commander: Removed Mage tag.
- Archangel changed to: I cannot be revived. Dying Breath: Revive your dead Angels with 50% Statistiken.
- Captain Hook: affects the whole hand, buffs based on current stats (additive with other hooks).
- Celery Tea: Reduces stats of the Pig by 33%
- Herding Dog: Added Farmer tag
-
Fischer: Preserve 70% -> 30%. Now gives buff based on current Food stats (
beginnend) - Titania: +4 -> +3 Verzögerung
- Shadowlord: removed Unyielding
- Supply Cabinet: 5/5 -> 1/1
- The Wise Merlin changed to: Schub: +1/1. Aura: Your Booster’s have Boost: +4/4 one time.
- Van Helsing: 33% of your hero attack to enemies 4 mal.
Schätze:
- Mana Stone: 1 -> 2 Mana
- Ares Helmet: +0/14 -> +0/11
- Seer’s Sphere: Erste 6 -> 7 targetable spells.
- Life Essence: Aura +1/2 -> +1/1
- Power Bag: +4/2 -> +4/1
- Elemental Swords: +9/4 -> +8/3
Zauber:
- Dramatic Reveal: 4 -> 5 Gold.
- Angelrute: 2 -> 4 Gold.
Artikel:
- Both Pouches added: My Wearer gains item stats as Food Stats.
- Clarified Uther using Lingering keyword.
- Clarified Corgi to „Statistiken“ and removed „in fight“
Korrekturen:
- Broken Spell Reflector does not cast the same character again
- Fixed Broken Spell Reflector with Core Fusion showing too many destroyed characters.
- Fixed Consti not lowering stats
- Surrendering now also presses „Bereit“ for the other players.
- Fixed Merlin (worked on all units)
- Fixed Archangel reviving angels that got hit by tailor
- Fixed Archangel not changing numbers when being upgraded
- Fixed Fate’s Scissors double triggering off Fire mage
- Fixed Fate’s Scissors visual
- (Chaos) Fixed Familiars buying to units being buggy.
- (Chaos) Fixed being able to place Familiars on Familiars.
Erfahren Sie mehr über dieses neue Update, Überprüfen Sie die oben genannte offizielle Quelle.