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- Patch-Titel: Dungeon Defenders Patch 9.3.0
- Patch-Veröffentlichungsdatum: April 2, 2024
The developer of Dungeon Defenders has released a new update for the game on April 2, 2024. Hier sind die neuen Dinge, die Sie in diesem neuen Update erwarten oder ändern sollten. Diese Informationen wurden direkt aus der offiziellen Ankündigung auf Steam zusammengestellt.
Dungeon Defenders Patch 9.3.0
Neue Karte – Tropics of Etheria
- New Weapons for all classes.
- A super secret reward!
- Neu ‚Colored Owl‘, ‚Polly‘, Und ‚Beach Island‘ pets obtainable from Survival Mode.
Lebensqualität
- ‚Sell All‘ button no longer sells forged items.
- Added colorblind settings for item box frame colors and minimap colors in CDT settings.
- Event items with custom beam colors are now reflected on the minimap.
- Gemacht ‚Mythisch‘, ‚Ult+‘, Und ‚Ult++‘ colors within description reflect the actual default quality color.
- Gemacht ‚Ult++‘ in shop get automatically locked when generated.
Balance Changes
Pure Strategy Rework
- All towers cost more DU to build on repeated placements. Sharken, Djinn and Copter Ogre spawn rate increased.
Barbar
- Hinzugefügt ‚Kettenblitz‘ damage on hit with ‚Lightning Stance‘.
Jägerin
- Hero damage scaling increased.
- ‚Super Legendary Huntress‘ movement speed increased by 20%
- ‚Piercing Shot‚ projectile speed increased
- ‚Piercing Shot‚ size/hitbox and damage now scale with distance travelled.
- ‚Piercing Shot‚ now scales more efficiently with ‚ab2‘, and less so with gun damage.
- ‚Unsichtbarkeit‚ ability changed to ‚Schattenschritt‚, a new damage-dodge mechanic with a set duration and cooldown. Provides a short distance ‚blink‘ upon activation.
Ranger
- Hero damage scaling increased.
- Ranger movement speed increased by 25%.
- ‚Piercing Spreadshot‚ increased projectiles by 2.
- ‚Each projectile of ‚Piercing Spreadshot‚ has a different damage type.
Einleiten
- Changed HP scaling to that of the Monk’s.
Verschiedenes
- Slightly increased experience gained and drop quality on early game maps.
- ‚Moonbase‘ awards more experience; 1.00 -> 1.25.
- Made Owls larger; 1.65 -> 1.8.
- All staffs excluding the ‚Rainmaker‘, ‚Moon Staff‘ Und ‚Ember Sceptre‘ Tun 18% mehr Schaden.
- Reverted Fireball tower damage reduction (damage increased by 18%).
- ‚Temple of Water‘ now has the same quality of drops as ‚Infested Ruins‘.
- Harpoon tower now pierces terrain.
Korrekturen
- Size sorting now uses actual drawscale of pets for sorting.
- Pet size info now based on actual drawscale of pet as opposed to a percentile value which was inaccurate.
- Removed out-of-bounds collisions for Omenak.
- Behoben ‚Wood Rifle‘ not granting 1.1x movement speed multiplier.
- Fixed bHardcore on CDT settings always using the open/local option when initializing the game for the first time.
- Behoben ‚Emerald Staff‘ Und ‚Staff of Hearts‘ not showing their gems when dropped on the ground on lower graphical settings.
- Fixed issue where taking damage as a player attempts to jump would cancel the jump.
- Gemacht ‚Tavern Owl‘ kleiner.
- Fixed an issue in Crystalline Dimension’s Fourth Area where mobs would continue to spawn after killing the bosses if they had been killed too quickly.
- Removed north fish spawner from Temple of Water.
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For Etheria!
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