Traveling the Borderlands 2? Welcome to Pandora! You will need this map if you are to find your way around and successfully achieve the „World Traveler“ Leistung!
Einführung
Also, you want to discover all the locations in Borderlands 2? Good for you! You will need this map if you are to keep track of all the places you’ve been and are yet to be (auch bekannt als „foreshadowing“).
These maps have been put together to help you understand all the areas and locations you need to visit for the „Arctic Explorer“, „Urban Explorer“, „Highlands Explorer“ Und „Blight Explorer“, sowie die „World Traveler“ Erfolge. There are a few exceptions to these maps and they are mentioned in the „Legende“ Abschnitt dieses Leitfadens.
Before you go on and discover all of Pandora, complete the main storyline and the side missions since many areas happen to be locked until you complete the pre-requisite mission, allowing you access to the zone afterward.
Legende
Miscellaneous and Good to Know:
- Three Horns Divide: This map exit will lead to Sanctuary. Jedoch, nach dem „Bright Lights, Flying City“ this map will lead to Sanctuary Hole.
- Zuflucht: Nach dem „Bright Lights, Flying City“ this map can only be accessed via Fast Travel stations.
- The Dust: The Hodunk Speedway can only be accessed after starting the side mission „Clan War: Starting the War“.
- Bloodshot Stronghold: The Rat’s Nest can only be accessed through the „Splinter Group“ Nebenmission.
- Der Kühlschrank: The Rat Maze, Crystal Claw, and the Rakk Cave can only be accessed through the „Swallowed Whole“ Nebenmission.
- The Holy Spirits: Ale Wee Cavern can only be accessed through the side mission „Clan War: End of the Rainbow“.
- Caustic Caverns: The Dahl Deep Core 06 can only be accessed through the „Minecart Mischief“ Nebenmission. The Varkid Ramparts can only be accessed through the „The Lost Treasure“ Nebenmission.
- Control Core Angel: This area can only be accessed through the „Where Angels Fear to Tread“ main mission and the area will be unlocked afterward.
- Terramorphous Peak: This area is not required for the World Traveler achievement.
- Sawtooth Cauldron: Avie’s Camp can only be accessed after the „Toil and Trouble“ main mission. Sobald es abgeschlossen ist, the elevator will be available to reach the top of the tower. Avie’s Camp will be located where the map rea is greyed out. Located the area and jump from the tower to reach it.
- Eridium Blight: Infused Grotto is behind an electric fence. Follow the cables and when you discover the fuse box shoot it and the way will be opened.
- Lynchwood: Keep following the road at Gunslinger’s Corner. There is an elevator all the way in the back.
- Arid Nexus – Boneyard: Eridium Pump Station 2 is located underground. Look for an elevator.
- Tundra Express: The Fast Travel station at Old Man Johnson’s Farm is in the basement of a small shack, blocked by an electric fence. Follow the wire and shoot the fuse box to shut down the fence.
Windshear Waste
Southern Shelf
Southern Shelf – Bucht
Three Horns Divide
Zuflucht
Frostburn Canyon
Three Horns Valley
Southpaw Steam & Leistung
The Dust

Bloodshot Stronghold
Bloodshot Ramparts
Friendship Gulag
Tundra Express
Ende der Reihe
Der Kühlschrank
Fink’s Slaughterhouse
The Highlands – Outwash
The Highlands
The Holy Spirits
Wildlife Exploitation Preserve
Natural Selection Annex
Gelegenheit
Thousand Cuts
Der Bunker
Terramorphous Peak
Sanctuary Hole
Caustic Caverns
Lynchwood
Eridium Blight
Ore Chasm
Sawtooth Cauldron
Arid Nexus – Boneyard
Arid Nexus – Ödland
Hero’s Pass
Vault of the Warrior
Das ist alles, was wir heute dafür teilen Grenzgebiete 2 Führung. Dieser Leitfaden wurde ursprünglich erstellt und geschrieben von ๖ۣۜKyozo ✗ ๖ۣۜWir. Für den Fall, dass wir diesen Leitfaden nicht aktualisieren können, Sie können das neueste Update finden, indem Sie diesem folgen Verknüpfung.