This is assuming you are doing 20m runs, but you get more than twice the runes and level up considerably more than the 10m runs, so it’s more better if you have the time to do it. 10m runs you won’t be able to get all the upgrades, but still enough to make it a walkthrough.
Bauen 1 (my go to) which uses the reload runes. These runes are great for the shotgun because you reload so much, then if you get mini clip synthesis, Es ist noch besser. You will end the game on 1 maximale Gesundheit, but by midgame with this build, if anything hits you, you are doing something really badly.
Runes needed:
- Mut: Knockback on reload + reload rate
- Nachbeben: Damage nearby enemies when firing last shot (100% bullet damage at rank 5)
The rest matter less but I do:
- Schild | Seismic Ward, Blessing, Wachstum
- Schwert | Alacrity, Wild Magic, Kadenz
Going off vague memory for skill names now but shouldn’t be far off:
- Schon früh, aim for frost mage, and its sub-skill that reduces enemy health by 25%/1%
- Try and get piecing, and ideally haste with run and gun, to make the second boss a walkthrough
Danach, get everything you need for the mini clip synthesis, anything that increases bullet damage, and anything that increases bullet amount (I don’t mean ammo here). You also want lightning and fire mage. The frost mage ability that shatters enemies is good. You also want the ability that fires bullets in a circle around you. Other good ones if you need things to pick are lightning on the holy shield, and glare + the one that adds bullet hit effects (even more lightning even without you doing anything).
For synthesis, it’s hard to get them all even on a 20m run, but for this one, I’d focus on the bullet damage ones, like mini clip, gun mastery, and the one that increases bullet damage by 10 at the cost of 1hp. You can almost always get the fire + ice synthesis. The lightning + fire one I seem to have bad luck with getting.
For tomes, I’d only go for the one that increases bullet damage and size and skip the rest. Maybe the speed one if you also take the first level of the hp ability, but it’s not really needed.
By the end game, du hast nur 1 shot before you reload, which means you deal damage and knockback every shot, Holen Sie sich die 10 bullets that fire around you on every attack, and most of those bullets + the large fan of bullets you have by this point means your screen is basically all lightning, everything close is pushed away and damaged, and the frost+burn + frost shatter melts everything. Because your reload is so fast, nur haben 1 bullet doesn’t matter much. You can chase enemies even right to the end, they’ll melt before they get close.
Bauen 2 (I use when I want a change) which sacrifices the reload perks (though I have them on for early game), gives you infinite ammo and focuses on element damage.
Similar to build 1, but you don’t take mini clip or the +10 bullet damage synthesis, instead you aim for both the fire + ice synthesis and lightning + fire synthesis, and gun mastery if it comes up. For the tomes, the one that increases elemental damage but sacrifices bullet damage, and the one that gives you fire rate, spread, and ammo count, but sacrifices knockback and bullet damage. Because of the treasure chest upgrades (specifically the one that gives you ammo every 3 lightning strikes, which happens basically every time because you have a shotgun firing that many bullets), you can just hold the fire button and spin in circles, or chase after enemies, and you will almost never reload again. You have next to no knockback on bullets and the knockback rune never comes into play at this point, so you have to be slightly more careful than build 1.
I actually did it first with diamond, you don’t get all the bonus lightning stuff. I switched to spark after realizing I was never getting hit for the extra hp to matter
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