This is a repository of all the starting traits for Lords and Heroes in WH3.
WORK IN PROGRESS
Generic Traits
Weapon strength: +10%
Leadership: +2 (all units in army)
Enables poison attacks
Attribute: Immune to Psychology
Melee Attack: +2 (all units in army)
Attribute: Strider
Hero self-defence: +5% chance of wounding aggressors
Campaign line of sight: +10%
Melee attack: +5
Weapon strength: +10%
Leadership aura size: +25%
Melee defence: +5
Melee attack: +8
Beastmen Traits
Hero & Lord – Not Complete
Income from razing settlements: +10% (Lord’s army)
Bretonnia Traits
Hero & Lord – Not Complete
Leadership: +10
Hero self-defence: +5% chance of wounding aggressors
Ambush defence chance: +10% (Lord’s army)
Income from all buildings: +5% (local region)
Hero self-defence: -5% chance of wounding aggressors
يتحكم: -1 (local enemy province)
يتحكم: +1
Campaign line of sight: +5%
Melee attack+ 6
Enemy Hero action success chance: -3%
Hero self-defence: +10% chance of wounding aggressors
Weapon strength: +15%
Melee defence: +10
Leadership: +8 for Knight units (all units in army)
Bonus vs Large: +12
Melee attack: +5
Melee defence: +5
سرعة: +20%
Charge bonus: +25%
Melee attack: +10
Ward save: 5%
Leadership: +10
Dwarfs Traits
Hero & Lord – مكتمل
Melee attack: +5
Physical resistance: 5%
Construction cost: -15% for all buildings (local region)
Enemy Hero action success chance: -20%
Empire Traits
Hero & Lord – مكتمل
Leadership: +10
Campaign line of sight: +10%
Income for all buildings: +10% (local region)
Leadership aura size: +25%
Greenskin Traits
Hero & Lord – مكتمل
Leadership aura size: +35%
Recruit rank: +1 for Big ‘Uns and Black Orc units (own army)
Base weapon damage: +35
Norsca
Hero & Lord – Not Complete
Enemy Hero action success chance: -3%
Vampire Counts
Hero & Lord – مكتمل
Leadership aura size: +20%
Hero action success chance: +5% (Heroes in local province)
Attribute: Causes Terror
Winds of Magic power reserve capacity: +8 (own army)
Bound spell: Spirit Leech
Author’s note: Dark Majesty is a worse Tactician.
Warriors of Chaos
Hero & Lord – Not Complete
Vigour loss reduction: -25%
Ambush defence chance: +10% (own army)
Unit mass: +25%
Physical resistance: 5%
Melee defence: +8
Wood elves
Hero & Lord – Not Complete
Melee attack: +8 during forest battle (own army)
Treeman – Not Complete
Passive ability: Annoyance of Netlings
Ability: Befuddlement of Mischief
Passive ability: Cluster of Radiants
Ability: Lamentation of Despairs
Enables poison attacks
Passive ability: Murder of Spites
Ability: Muster of Malevolents
Ability: Pageant of Shrikes
Passive ability: Resplendence of Luminescents
Dark elves
Hero & Lord – مكتمل
Income from sacking settlements: +5% (Lord’s army)
Hero recruit rank: +2 for Death Hags (local province)
Weapon strength: +5% (all units in army)
Melee defence: +3
High Elves
Hero & Lord (60) – Not Complete
Construction time: -20% for all buildings (local province)
Overcast spell: Urannon’s Thunderbolt Upgraded
Miscast base chance: -15%
Melee attack: +10
Enables sundering attacks
Melee defence: +10
Weapon strength: +100%
Charge bonus: +100
Enables flaming attacks
Melee defence: +20
Ability: Slippery
Overcast spell: Melkoth’s Mystifying Miasma Upgraded
Missile resistance: 20%
Passive ability: الوصي
Overcast spell: Transmutation of Lead Upgraded
Missile strength: +10% for Archers, Lothern Sea Guard, Ellyrian Reaver Archers, Shadow Warriors, Shadow-walkers, Sisters of Avelorn and Chariot units (Lord’s army)
Missile resistance: -10% (enemy armies in region)
Ambush success chance: +30%
Enemy Hero action success chance: -25% (enemy characters in region)
Lizardmen
Hero & Lord – Not Complete
Attribute: Immune to Psychology
Skaven
Hero & Lord – مكتمل
Weapon strength: +5%
Melee attack: +3
Author’s note: Sharp Claws is a worse Aggressive.
Sharp Teeth is a worse Weapon Master.
Tomb Kings
Hero & Lord – Not Complete
Melee defence: +8 on Skeletal Steed mount
Recruit rank: +1 for Skeletal Horsemen, Nehekahra Horsemen, Sepulchral Stalkers and Necropolis Knights units
Melee defence: +8 on Skeletal Chariot mount
Recruit rank: +1 for Skeletal Chariot and Skeletal Archer Chariot units
Recruit rank: +1 for Ushabti units (Lord’s army)
Melee defence: +8 when unmounted
Recruit rank: +1 for Nehekhara Warriors, Skeleton Warriors, Skeleton Spearmen, Skeleton Archers and Tomb Guards units
Post battle chance of stealing a magic item: +20%
Income from post-battle loot: +10%
Melee defence: +5 for Tomb Scorpion units (Lord’s army)
Hero action success chance: +5% (Heroes in local province)
يتحكم: +1 (local province)
Unit capacity: +1 for Ushabti (Great Bow)
Recruit rank: +1 (Hero’s army)
Vampire Coast
Hero – مكتمل
Leadership aura size: +20%
Hero action success chance: +5% (Heroes in local province)
Attribute: Causes Terror
Winds of Magic power reserve capacity: +8 (own army)
Bound spell: Spirit Leech
Author’s note: Same traits as Vampire Counts.
Lord – مكتمل
Brute: Extra loyalty gained following a battle
Attrition: +10% when under siege (enemy armies in local region)
Mastermind: Loyalty decline rate is lowered
Recruit rank: +1 (Lord’s army)
Mastermind: Loyalty decline rate is lowered
Ambush success chance: +25% (Lord’s army)
Brute: Extra loyalty gained following a battle
Enemy leadership: -3 (local region)
Brute: Extra loyalty gained following a battle
Income from raiding: +10% (Lord’s army)
Mastermind: Loyalty decline rate is lowered
Income from all buildings: +8% (local region)
Cathay
Hero & Lord – مكتمل
Harmony: Yang
Poison attacks
Harmony: Yin
Harmony: Yin
Attribute: Immune to Psychology
Harmony: Yang
Harmony: Yin
Melee defence: +5
Harmony: Yin
Harmony: Yang
Attribute: Strider
Harmony: Yin
Harmony: Yin
Harmony: Yang
Enemy Winds of Magic power reserve change: -10% when increasing in local region
Harmony: Yang
Harmony: Yang
Melee Attack: +5
Harmony: Yin
Campaign line of sight: +10%
Harmony: Yin
Melee Attack: +5
Weapon strength: +10%
Harmony: Yang
Leadership: +2 for all units in army
Harmony: Yang
Harmony: Yin
Character’s aura leadership effect: +4
Harmony: Yang
Melee Attack: +2 for all units in army
Harmony: Yin
Harmony: Yang
Harmony: Yang
Weapon strength: +10%
Harmony: Yin
Melee Attack: +8
Harmony: Yin
Ambush defence chance: +10%
Harmony: Yin
Author’s note: A lot of these traits are the same as Generic traits but with Yin/Yang.
Caravan Master – مكتمل
Khorne
Hero & Lord – مكتمل
Weapon strength: +2%
Kislev
Hero & Lord – Not Complete
Nurgle
Hero & Lord – Not Complete
Ogre Kingdoms
Hero & Lord – Not Complete
Slaanesh
Hero & Lord – مكتمل
Tzeentch
Hero & Lord – مكتمل
هذا كل ما نشاركه اليوم من أجل هذا الحرب الكلية: WARHAMMER III مرشد. تم إنشاء هذا الدليل وكتابته في الأصل بواسطة cernodan. في حالة فشلنا في تحديث هذا الدليل, يمكنك العثور على آخر تحديث باتباع هذا وصلة.