في هذا الدليل, you’ll learn the fundamentals of creating squads in Symphony of War: The Nephilim Saga. Discover details about where to position your units, explore various compositions to try, understand the different types of units, and get more insights into the game.
Creating a Squad
In Symphony of War, a tactical game centered around squads, creating squads is a crucial step, and you can start doing this after completing the initial Chapter 1. لتبدأ, navigate to the Organize Army option in the main menu between chapters.
Once you’re in the Organize Army screen, locate and click on the “Form new Squad” option on the right-hand side.
Your army reserve units will be displayed, and potential squad leaders will be marked with a star next to their unit sprites.
When crafting a squad, focus on selecting units with higher leadership scores. An example of an advanced unit’s status could have a leadership score of 72.
This leadership score represents the maximum capacity of the squad.
Each unit you add comes with a cost determined by factors such as the number of units in a squad, loyalty, leader traits, difficulty settings, and unit type. The base cost for a unit (excluding dragons and new panthers) يكون 10, while dragons and panthers have a base cost of 15.
For units beyond the first 5, there’s an incremental capacity cost of +2. على سبيل المثال, the 6th unit costs 10 + 2, the 7th unit costs 10 + 4, and so on. Additional modifiers like loyalty and squad leader traits can further influence these costs, and these will be explained in upcoming sections.
Unit Loyalty
Unit loyalty in Symphony of War reflects a unit’s dedication to your cause, affecting the cost of including it in a squad. Loyalty progression involves different modifiers:
- مرتزقة: يكلف +2 (Worst)
- Non-Commital: يكلف + 1
- Neutral: No icon and no cost changes
- Committed: يكلف – 1
- Loyal: يكلف – 2
The loyalty of a unit improves through exposure to battles and capturing objectives. It’s worth noting that affinities can influence the speed of loyalty progression. على سبيل المثال, units aligned with fire and light will become loyal faster compared to those aligned with lightning or dark.
Leader Traits
Leader traits in Symphony of War are special characteristics that units possess or can acquire through books. These traits impact the entire squad but only take effect if the unit with the trait serves as the squad leader. Leader traits are typically marked by a light blue square around their icons, like the Archer Captain trait shown below.
على سبيل المثال, consider Jules, an early hero with the Archer Captain trait. This trait decreases the cost of each archer unit added to his squad by 2 while he leads it. لذا, a basic bowman with a base cost of 10 would only cost 8 when added to an Archer Captain’s squad. This reduction applies to various units like basic bowmen, crossbowmen, rangers, horse archers, warbows, and raiders under Archer Captains.
Other traits that reduce capacity costs include Knight Captain (for melee cavalry), Soldier Captain (for heavy infantry), and Shock and Awe (for firearm units). These traits can significantly impact the overall effectiveness and cost efficiency of your squads.
Squad Composition & Movement Types
Let’s delve into squad composition after understanding how to form a squad and the costs associated with each unit. A key aspect to consider is movement types, of which there are five:
- بطيء (5 squares)
- Infantry (6 squares)
- Light (6 squares, ignores rough terrain penalty)
- Cavalry (7 squares)
- الطيران (high movement, no penalty, can fly over obstacles)
The squad’s movement type is determined by the composition and the dominant movement type within it. Flying is an exception. على سبيل المثال, if your squad comprises 3 mages and 2 الجنود, the movement type will be slow because over 50% of the squad has the slow movement type.
Mixed types are possible. على سبيل المثال, a unit with 2 knights and 3 scouts forms a light cavalry unit since over 50% are horse units (100% نكون) and over 50% are light types (60% في هذه الحالة).
Identifying light unit types is facilitated by traits like guerilla (additional defense in rough terrain) or hit and run (light cavalry bonus on open terrain).
When creating squads, consider how to blend units to suit specific roles. على سبيل المثال, for swift units to flank, cavalry or light cavalry may be ideal. If you seek a resilient squad, a regular infantry squad with sturdy units and healers could be the best choice.
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