This is a guide on how to efficiently farm weapon XP (not level XP) in ShellShock Live.
How it Works
Change your game lobby settings as follows:
- Lobby Name should include “weapon xp” و “o1s2”
- Map: Stadium (or another similarly flat map)
- Mode: Charge
- يكتب: Free for all
- Players: 8
- Battery: 200kWh
- رياح: عالي
- Shot Type: All
- Friends Only: لا
- Turn Time: 20
- Shot Tracer: On
- أغراض: On
- Max Lvl Diff: أي
- Choose wep lvl: لا
- Wager Gears: لا
- وزارة الدفاع: لا أحد
- Obstacles: Med
In turn 1, every player uses the item “overcharge”. For turn 2, pick a weapon that is not yet fully leveled up and shoot. The match should end after that second turn. إذا لم يكن كذلك, overcharge in turn 3 and shoot again in turn 4.
There is no need to group up in mid. لكن, players are not allowed to leave the flat surface if they are using the map Stadium. This map is ideal and if you don’t have it, ask a player who owns it to be the lobby host.
Why it Works
In contrary to popular belief, this method is much more effective than trying to farm weapon XP in the mode points. There are three reasons for this:
- في “points all mid” you always hit yourself, taking away from your XP gain.
- You only get XP from hitting one player. على سبيل المثال, if you hit two players for 20 dmg each, you will only get XP for 20 dmg, لا 40. لذا, there is really no point in having all players stack up in mid.
- With this method and its fast-ending matches, you get new weapons frequently, increasing your chance of getting a weapon that is not fully leveled up yet.
This method becomes increasingly important as you make your way towards level 100 since the number of not yet upgraded weapons in your arsenal will decrease.
هذا كل ما نشاركه اليوم من أجل هذا ShellShock Live مرشد. تم إنشاء هذا الدليل وكتابته في الأصل بواسطة Verus. في حالة فشلنا في تحديث هذا الدليل, يمكنك العثور على آخر تحديث باتباع هذا وصلة.