Klarinetta’s sword movement seens confusing at first, but it’s easier than it looks.
Initial Considerations
To facilitate explanation, in this guide I’ll be using the following symbols to represent key combos:
- → + ↑ =
- → + ↓ =
- ← + ↑ =
- ← + ↓ =
Basic Information
Klarinetta’s Zweihänder is her default (and unswitchable) weapon, wich occupies one of her diagonals tiles at all time and deals 1 ضرر alone. Swinging the sword will use 1 beat and will prevent Klarinetta to move in that same beat.
هناك two ways that the Zweihänder can damage enemies:
لكن, while staying still, Zweihänder will block enemies movement in a way that, إذا كان ذلك ممكنا, they will avoid the weapon, إذا لم يكن كذلك, they will stay still.
Swinging Zweihänder
Swinging Klarinetta’s sword without any tutorial can be overwhelming, specially under pressure, because of that, it’s highly recommended that No Beat Mode is used for a slow and calm training.
Zweihänder can be swung using diagonals key combos (↖ ↗ ↙ ↘), because of that, all slots that use diagonals combos are locked or swapped. أيضًا, pressing an opposite أو equal combo to the direction where the sword is facing will trigger a 180º swing that hits 4 tiles at once.
Zweihänder’s 180º swings are based on a clockwise/counter-clockwise movement system that will always prioritize clockwise swings.
بعبارة أخرى, if the sword is facing ↘, pressing ↖ will trigger a clockwise swing ( ↻ ), not the opposite.
على الجانب الآخر, pressing in the same direction of the sword will trigger a counter-clockwise swing ( ↺ ).
هذا كل ما نشاركه اليوم من أجل هذا Crypt of the NecroDancer مرشد. تم إنشاء هذا الدليل وكتابته في الأصل بواسطة Douglaaas. في حالة فشلنا في تحديث هذا الدليل, يمكنك العثور على آخر تحديث باتباع هذا وصلة.
Thanks for writing the article, the clockwise information is helpful!