✅ Source verified via Steam Community
- Patch Title: The Backroom map is finished!
- Patch Release Date:
The developer of 死寂(DeathlyStillness) has released a new update for the game on . Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
I finally finished a map!
Thank you for your months of waiting and support, most of this big update is the update of the back room map
Although the workload is very heavy this time, I am still very happy to finally finish a map, thank you for your continuous support!
If you are able, you can also sponsor and support me:
https://www.patreon.com/Chenjiacheng
Next, I will summarize this big update
Newly added
(all are updates to the back room map)
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A new factory scene in the back room map has been added, allowing two scenes with different styles to be seamlessly connected.
- New tasks and gameplay have been added to the back room map, which will increase the play time a lot.
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A new weapon AK74 is added for the back room map. You will pick it up during the mission.
- Added the function of replacing primary and secondary weapons. In the game, you can press 1 and 2 on the keyboard to switch freely.
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Added new weapons that use different bullet specifications, and the models of the bullet boxes when picking up bullets are also different.
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A new password function is added. You need to enter a random password to open a security door.
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A new play boundary has been added. Once you enter the factory, you cannot leave. If you forcefully leave, you will be teleported back.
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Almond water has been added. You can find it on the map. After picking it up, press P on the keyboard to open the backpack and drink it. It can restore part of the blood volume.
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Added more task prompts
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A new female researcher who can shoot has been added. When zombies come, she will automatically join the battle.
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A new roller shutter door controller is added. Press E on the keyboard when approaching to view the internal structure of the controller.
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A new gear handle has been added that can be picked up. Players need to find it in the scene.
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Added an interactive gear handle. You need to drag it out of the backpack and put it in the correct position to complete the installation.
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A new rolling shutter door that can be interacted with is added, which can be raised and lowered according to the task.
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Added interactive drawers that can be opened to see if there are any items in them
Tweaks and fixes:
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The back room map has been expanded and divided into upper and lower layers.
- Adjusted the location where weapons are generated at the beginning to make weapons easier to find.
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Adjusted the positions of walls that can be passed through. There are a total of 7 walls that can be passed through.
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Remake the post-effects of the VCR perspective.
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Adjusted the perspective of the conversation with the researcher from the third person to the first person, making the sense of immersion more real.
- The form of dialogue with researchers has been adjusted from the original text dialogue to AI dubbing.
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Speed up the time to collect zombie blood
- Fixed the issue where the female researcher could not pass through the wall, causing her to lie down when she hit the wall.
- Fixed the problem of incorrect bullet display
The following adjustments are for misty map
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The zombies at the supply point in the misty map have been deleted.
- When installing the fuse, the player cannot exit the installation to prevent the user from accidentally exiting the installation halfway through the installation.
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Change the button for installing the fuse to E on the keyboard
- Adjusted the position of the player’s birth point in the misty map
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Finally, thank you all for your continued support!
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To learn more about this new update, check the official source mentioned above.